project_files/HedgewarsMobile/Classes/OverlayViewController.m
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Tue, 08 Feb 2011 02:43:07 +0100 koda screenshots 4 ios
Sat, 05 Feb 2011 22:22:16 +0100 koda show dual head mode some love
Sat, 05 Feb 2011 15:45:44 +0100 koda cleaning up how chat is handled on idevices
Thu, 20 Jan 2011 01:49:20 +0100 koda (ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
Wed, 19 Jan 2011 01:12:55 +0100 koda implemented ranking in ios stats pages
Tue, 18 Jan 2011 23:08:47 +0100 koda when multiple fingers are detected, remove all widgets in order to avoid accidental commands
Thu, 16 Dec 2010 02:34:02 +0100 koda ignore touches around dpad and buttons (for real)
Sat, 11 Dec 2010 01:55:16 +0100 koda add the appirater class for getting more positive reviews
Sat, 04 Dec 2010 08:52:57 +0100 koda more retina support and multitasking support
Sun, 28 Nov 2010 23:49:09 +0100 koda added missing graphics and fixed some glitches/crashes/bugs
Thu, 25 Nov 2010 02:45:52 +0100 koda update some files for new graphics and new ios4.2
Sat, 06 Nov 2010 03:57:47 +0100 koda help pages for iphone
Wed, 03 Nov 2010 00:48:42 +0100 koda i give up and disable rotation on the iphone; also fix smaller compilation issues
Mon, 01 Nov 2010 18:51:38 +0100 koda better support for wimpier i-devices
Mon, 01 Nov 2010 04:33:54 +0100 koda rotation stuff for iphone now works
Sun, 31 Oct 2010 01:49:20 +0200 koda move functions called by pascal code outside controller
Mon, 25 Oct 2010 22:19:00 +0200 koda the ios port is also iphone compatible
Sat, 16 Oct 2010 18:35:28 +0200 koda fix some glitches
Fri, 15 Oct 2010 01:10:59 +0200 koda optimizations to new ammomenu and overlay
Thu, 14 Oct 2010 22:01:33 +0200 koda less warning, no rotation glitch, more comments
Tue, 12 Oct 2010 05:06:30 +0200 koda minor stuff
Mon, 11 Oct 2010 03:28:15 +0200 koda moved some utilities to a separate column with round buttons
Sun, 10 Oct 2010 22:32:01 +0200 koda some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
Sun, 10 Oct 2010 03:16:25 +0200 koda integrate nicely with external display
Sun, 10 Oct 2010 02:06:42 +0200 koda some optimizations to drawing and fetching data of new ammomenu
Sat, 09 Oct 2010 18:00:53 +0200 koda made the new menu toggable
Sat, 09 Oct 2010 05:57:46 +0200 koda polishing the cocoa ammomenu a little, still requires work
Wed, 06 Oct 2010 02:31:04 +0200 koda use dynamic data from engine instead of using hardcoded values
Mon, 04 Oct 2010 00:00:42 +0200 koda WIP for an objc ammomenu implementation
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