Sat, 19 Mar 2011 20:24:31 -0400 |
nikin |
percentage modifier for get away time
|
file |
diff |
annotate
|
Thu, 17 Mar 2011 23:11:48 +0100 |
Henek |
added game mode Tag Team, mostly untested, please test :)
|
file |
diff |
annotate
|
Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
|
file |
diff |
annotate
|
Tue, 15 Feb 2011 21:12:22 +0300 |
unc0rr |
Fix for my last commit (which was all nonsense)
|
file |
diff |
annotate
|
Tue, 08 Feb 2011 22:24:30 +0300 |
unc0rr |
Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
|
file |
diff |
annotate
|
Mon, 27 Dec 2010 12:43:29 -0500 |
nemo |
Allow people to see my clever seed names if I set to something other than random seed hash.
|
file |
diff |
annotate
|
Sun, 26 Dec 2010 23:18:43 +0100 |
Henek |
fixed strange config on room join and untranslated "Normal" gameplay option
|
file |
diff |
annotate
|
Mon, 20 Dec 2010 20:55:45 +0300 |
unc0rr |
Add those stupid breaks
|
file |
diff |
annotate
|
Sat, 18 Dec 2010 23:02:39 +0300 |
unc0rr |
- Some work on drawMap widget and scene to allow undo, clear, save and load operations
|
file |
diff |
annotate
|
Sat, 18 Dec 2010 19:15:26 +0100 |
Henek |
fix layout in game config widget as per nemo's request
|
file |
diff |
annotate
|
Fri, 17 Dec 2010 19:27:02 +0100 |
Henek |
added replacement of "_" to " " in gameplay scripts
|
file |
diff |
annotate
|
Wed, 15 Dec 2010 22:03:46 +0300 |
unc0rr |
Recieve and parse DRAWNMAP config
|
file |
diff |
annotate
|
Wed, 15 Dec 2010 21:40:16 +0300 |
unc0rr |
The Fix
|
file |
diff |
annotate
|
Tue, 14 Dec 2010 21:56:37 +0300 |
unc0rr |
Compess at highest ratio
|
file |
diff |
annotate
|
Tue, 14 Dec 2010 21:04:43 +0300 |
unc0rr |
Debug messages
|
file |
diff |
annotate
|
Tue, 14 Dec 2010 20:46:50 +0300 |
unc0rr |
Try to send drawn map data to net server
|
file |
diff |
annotate
|
Mon, 13 Dec 2010 04:52:23 +0100 |
Henek |
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
|
file |
diff |
annotate
|
Sun, 12 Dec 2010 21:47:55 +0300 |
unc0rr |
Pretension to switch to draw map page
|
file |
diff |
annotate
|
Thu, 09 Dec 2010 11:59:07 +0300 |
unc0rr |
Pass hardcoded drawn map from frontend into engine \o/
|
file |
diff |
annotate
|
Wed, 08 Dec 2010 22:18:50 +0300 |
unc0rr |
- Pass map drawing data to engine
|
file |
diff |
annotate
|
Tue, 07 Dec 2010 22:23:40 -0500 |
nemo |
Restore millisecond precision for mines time
|
file |
diff |
annotate
|
Mon, 22 Nov 2010 22:05:46 +0100 |
Henek |
adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
|
file |
diff |
annotate
|
Mon, 22 Nov 2010 00:34:53 +0100 |
Henek |
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
|
file |
diff |
annotate
|
Sun, 21 Nov 2010 09:12:44 -0500 |
nemo |
After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
|
file |
diff |
annotate
|
Sun, 14 Nov 2010 15:06:02 -0500 |
nemo |
merge 0.9.14.1 to trunk
|
file |
diff |
annotate
|
Sun, 14 Nov 2010 12:25:50 -0500 |
nemo |
revert koda's bind button. seems to cause failures to switch weaponsets, and thus desyncs
0.9.14.1
|
file |
diff |
annotate
|
Sat, 13 Nov 2010 00:47:48 -0500 |
nemo |
check in frontend flag for more wind mode
|
file |
diff |
annotate
|
Fri, 12 Nov 2010 21:37:12 +0100 |
Henek |
fixed breakage of game schemes
|
file |
diff |
annotate
|
Fri, 12 Nov 2010 17:08:31 +0100 |
koda |
exposing Henek's no wind flag
|
file |
diff |
annotate
|
Fri, 12 Nov 2010 15:20:54 +0100 |
koda |
yay i'm free to break things again!
|
file |
diff |
annotate
|