share/hedgewars/Data/Themes/Underwater/horizont.png
Fri, 28 Nov 2014 14:58:33 -0500 nemo zopfli compression for images where the win was 10+% and the files would be included in the release
Thu, 13 Jan 2011 17:40:56 -0500 nemo Force RGBA for these too (and strip)
Thu, 13 Jan 2011 16:01:16 -0500 nemo Force a bunch of images to RGBA that were either RGB or indexed, strip
Tue, 09 Nov 2010 19:17:53 +0300 unc0rr Even more png optimizations
Mon, 06 Sep 2010 23:14:12 +0100 tiyuri Underwater updates and fixes by Palewolf
Tue, 22 Jun 2010 23:08:57 -0400 nemo New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
Tue, 06 Apr 2010 09:58:43 +0000 sheepluva * add fixed grave Simple.png, by "anon__"
Sat, 27 Mar 2010 20:51:53 +0000 smxx Engine:
Sat, 21 Nov 2009 17:28:05 +0000 unc0rr Run "optipng -o5 -np -nc -nb" on all sprites in Data folder
Fri, 30 Oct 2009 19:41:39 +0000 nemo This massive image modification removes colour profile information and adds an alpha channel.
Fri, 19 Sep 2008 19:56:07 +0000 unc0rr Add Underwater theme
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