QTfrontend/hwform.cpp
2008-10-08 unc0rr Implement rooms list refresh
2008-10-08 unc0rr - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
2008-10-08 unc0rr Create a page for rooms list
2008-10-07 unc0rr - Add stub page for rooms list
2008-10-06 unc0rr Get rid of "internet" network game mode
2008-09-18 unc0rr Fix music starting to play after the round even if it was turned off
2008-08-29 unc0rr - Set frontend's music volume level to 50%
2008-08-16 unc0rr Play music in menu also, with fading effects when run game
2008-08-16 unc0rr Hackish way to play music in frontend... to be fixed
2008-08-07 displacer correct restoring window size after fullscreen mode
2008-08-07 displacer fullscreen disabling fixed
2008-08-07 displacer Frontend Fullscreen mode added
2008-08-04 unc0rr - Make look better
2008-07-07 unc0rr Update copyright headers a bit
2008-06-11 unc0rr Fix demo records of rounds restored after saving
2008-04-27 unc0rr Update copyright info in source files headers
2008-04-24 unc0rr - New statistics
2008-02-22 unc0rr - Get rid of PageSimpleGame, now pressing 'quick game' just starts round
2008-01-20 displacer delete weapon set should work fine now
2008-01-20 displacer delete weapon button added
2008-01-20 displacer edit weapons is really edit now
2008-01-14 unc0rr There is weapon scheme combo also on pageSimpleGame
2008-01-12 displacer weapon names transmitted over network
2008-01-12 displacer "Default" weapon is now default :)
2008-01-11 displacer pre-alpha network weapons selection
2008-01-09 displacer working multiplayer weapons combo
2008-01-09 displacer update weapons combo fixed
2008-01-08 displacer working save weapons to file
2007-12-26 unc0rr Header cleanup in hwform.cpp
2007-12-26 unc0rr - Header cleanup in game.cpp
2007-12-20 displacer select default and save weapons added
2007-12-19 displacer working weapons select
2007-12-16 unc0rr Save and restore window size
2007-12-15 unc0rr - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
2007-12-15 unc0rr - Share much code between models
2007-12-15 unc0rr Abstract HWForm from custom PageNet implementation
2007-12-15 unc0rr Start move from custom widgets to custom models
2007-12-15 unc0rr Fully implement www server list via model
2007-12-14 unc0rr Unregister server in servers list when the game is started
2007-12-14 unc0rr - Simplify net game objects relationship
2007-12-14 unc0rr - Fix some stupid object casts
2007-12-14 unc0rr Make use of server port option
2007-12-13 unc0rr Basic concept for net server options page (subject to change)
2007-12-13 unc0rr Finish asking host/port dialog implementation
2007-12-13 unc0rr Class to ask host/port to connect to ('Specify' button on PageNet)
2007-12-13 unc0rr Move nick edit to PageOptions
2007-12-13 unc0rr Some work on network widgets
2007-12-09 unc0rr Fix bad behavior when quickly click Connect button more than once
2007-12-09 unc0rr - Switch between local and internet game
2007-12-09 unc0rr Register in www works
2007-12-09 unc0rr Fix some bugs
2007-12-09 unc0rr Half implement possibility for different backends of servers list
2007-12-01 unc0rr Sample WWW server list class
2007-09-24 displacer abstract class for items container (hedgehogs num, bullets, etc.)
2007-09-20 unc0rr Special game mode allowing the only clan on map for training mode
2007-09-18 unc0rr Select weapon scheme page
2007-09-18 displacer kdevelop project add, initial weapons scheme button
2007-09-06 unc0rr More work on Training mode
2007-09-06 unc0rr Prepare to new page 'Training'
2007-09-06 unc0rr Rename PageLocalGame -> PageSimpleGame due to future changes
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