hedgewars/uAIAmmoTests.pas
Sun, 17 Dec 2006 17:55:41 +0000 unc0rr First implementation of Blow Torch
Wed, 29 Nov 2006 20:33:07 +0000 unc0rr Mine Strike weapon
Thu, 23 Nov 2006 20:10:42 +0000 unc0rr - Health tags over drowned hedgehogs
Sat, 28 Oct 2006 12:56:04 +0000 unc0rr Parachute
Mon, 16 Oct 2006 17:10:30 +0000 unc0rr - New crosshair
Thu, 05 Oct 2006 16:33:18 +0000 unc0rr Relicense to GPL
Mon, 11 Sep 2006 21:44:38 +0000 unc0rr - Many fixes to AI
Sat, 09 Sep 2006 17:59:25 +0000 unc0rr - Small fix for AI
Sun, 03 Sep 2006 15:26:52 +0000 unc0rr Implement bot levels
Fri, 11 Aug 2006 20:00:29 +0000 unc0rr Small fixes for better FPC compatibility
Fri, 11 Aug 2006 16:17:50 +0000 unc0rr - Many type fixes
Sun, 23 Jul 2006 21:22:44 +0000 unc0rr - New fort
Thu, 20 Jul 2006 20:11:32 +0000 unc0rr - Fixed bug with hedgehog under water using rope
Sun, 16 Jul 2006 08:13:51 +0000 unc0rr - New test map
Wed, 12 Jul 2006 15:39:58 +0000 unc0rr Cluster bomb
Tue, 11 Jul 2006 21:04:05 +0000 unc0rr - New First Aid powerup
Sat, 08 Jul 2006 21:40:03 +0000 unc0rr - Unicode support for team and hedgehogs names
Wed, 28 Jun 2006 18:27:42 +0000 unc0rr - Changed falling damage scoring
Fri, 23 Jun 2006 20:02:41 +0000 unc0rr - Many AI improvements
Tue, 20 Jun 2006 21:18:49 +0000 unc0rr Many AI improvements, bots do think in separate thread
Wed, 14 Jun 2006 15:50:22 +0000 unc0rr - Start AI rewrite
Thu, 19 Jan 2006 21:12:20 +0000 unc0rr - Fixed bubble theme object
Sun, 15 Jan 2006 23:32:58 +0000 unc0rr - Get rid of hwserv and runhelper
Sun, 15 Jan 2006 14:14:12 +0000 unc0rr - Teams health bars sorting
Thu, 12 Jan 2006 22:07:36 +0000 unc0rr - New /skip command
Mon, 09 Jan 2006 20:33:12 +0000 unc0rr - Fixed console behavior
Sat, 07 Jan 2006 15:21:44 +0000 unc0rr - Increased FPS
Thu, 05 Jan 2006 15:54:22 +0000 unc0rr - Properly get seed in net game
Sat, 03 Sep 2005 16:01:28 +0000 unc0rr - Mine weapon
Tue, 23 Aug 2005 16:17:53 +0000 unc0rr - set svn:eol-style to native
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