project_files/HedgewarsMobile/Classes/TeamConfigViewController.m
Thu, 25 Nov 2010 02:45:52 +0100 koda update some files for new graphics and new ios4.2
Fri, 12 Nov 2010 23:59:40 +0100 koda update iFrontend with new schemes and weaps, fix up smaller glitches
Fri, 12 Nov 2010 00:11:22 +0100 koda iphone interface
Fri, 05 Nov 2010 00:38:30 +0100 koda make the support page more portable
Mon, 01 Nov 2010 18:51:38 +0100 koda better support for wimpier i-devices
Tue, 19 Oct 2010 23:58:27 +0200 koda use labels instead of images, should save ram and space
Tue, 12 Oct 2010 05:06:30 +0200 koda minor stuff
Thu, 30 Sep 2010 01:34:12 +0200 koda playing a bit with colors
Sat, 04 Sep 2010 16:24:00 +0200 koda headers ftw, also right project file Hedgewars-iOS-1.0
Thu, 02 Sep 2010 22:37:24 +0200 koda discrimination between ai and humans
Sat, 28 Aug 2010 02:35:26 +0200 koda fade in when returning from game, labels rewritten so that they are drawn at runtime (more flexibility with i18n and iphone support)
Sat, 14 Aug 2010 02:10:27 +0200 koda disable AI teleport
Mon, 02 Aug 2010 00:55:24 +0200 koda halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
Sat, 31 Jul 2010 11:24:53 +0200 koda remove trailing spaces from end of line
Thu, 22 Jul 2010 03:08:17 +0200 koda polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
Tue, 20 Jul 2010 03:14:43 +0200 koda half reworking of the settings page with delegation
Tue, 06 Jul 2010 03:33:01 +0200 koda icons \o/
Sat, 26 Jun 2010 04:36:04 +0200 koda moar zoom, fixed fort mode, other glitches
Wed, 23 Jun 2010 22:03:56 +0200 koda i <3 mercurial
Wed, 23 Jun 2010 21:49:19 +0200 koda expand -t 4 on .m as well
Thu, 17 Jun 2010 20:30:39 +0200 koda move stuff around and update iphone project
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