ChangeLog.txt
Wed, 23 Nov 2016 03:02:37 +0100 Wuzzy Split up change log sections even more, and update it for Racer
Wed, 23 Nov 2016 01:05:34 +0100 Wuzzy Allow to remove waypoints in Racer with precise key
Tue, 22 Nov 2016 21:30:23 +0100 Wuzzy Disable Sudden Death in Shoppa for good
Sun, 20 Nov 2016 05:02:59 +0100 Wuzzy Update changelog about mission tabs
Sun, 20 Nov 2016 04:12:19 +0100 Wuzzy Update changelog for space campaign updates
Sun, 20 Nov 2016 01:50:24 +0100 Wuzzy Expose number of air mines in Lua variable AirMinesNum
Sun, 20 Nov 2016 00:40:20 +0100 Wuzzy Update changelog about campaign screen check marks
Sat, 19 Nov 2016 22:17:08 +0100 Wuzzy Allow to ignore overwritten ammo name in GetAmmoName
Sat, 19 Nov 2016 21:39:52 +0100 Wuzzy Update changelog for SetAmmoTexts-related changes
Sat, 19 Nov 2016 21:17:48 +0100 Wuzzy Update Changelog: Add Racer and TechRacer updates
Sat, 19 Nov 2016 15:03:16 +0100 Wuzzy Add changelog entries for the timer color-coding and countdown sounds
Thu, 17 Nov 2016 14:59:20 +0100 Wuzzy Update Mutant script
Thu, 17 Nov 2016 14:38:11 +0100 Wuzzy Update changelog for CTF
Thu, 17 Nov 2016 03:47:28 +0100 Wuzzy Update changelog
Tue, 15 Nov 2016 03:00:56 +0100 Wuzzy Show symbols at bottom right while extra damage / low grav. are active
Tue, 15 Nov 2016 02:12:49 +0100 Wuzzy Fix Lua error message in A Classic Fairytale mission 8
Tue, 15 Nov 2016 01:49:36 +0100 Wuzzy Simplify the hat format for unanimated hats
Tue, 15 Nov 2016 00:42:44 +0100 Wuzzy Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Tue, 15 Nov 2016 00:17:31 +0100 Wuzzy Add WorldEdge to Lua API to expose/change world edge type
Sat, 15 Oct 2016 20:54:30 +0200 sheepluva update changelog
Sat, 15 Oct 2016 13:34:14 +0200 sheepluva update changelog
Fri, 14 Oct 2016 23:25:51 +0200 sheepluva update Changelog
Sat, 01 Oct 2016 22:35:14 +0200 sheepluva adding some frontend stuff to changelog
Fri, 16 Sep 2016 00:41:03 +0200 sheepluva fix typo and hopefully also pas2c
Fri, 16 Sep 2016 00:22:05 +0200 sheepluva Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
Sun, 01 May 2016 12:36:59 +0200 sheepluva changelog
Sun, 01 May 2016 02:47:51 +0200 sheepluva update changelog
Sat, 30 Apr 2016 21:06:46 +0200 sheepluva update changelog
Sat, 30 Apr 2016 20:55:02 +0200 sheepluva update changelog
Wed, 27 Apr 2016 16:20:59 +0200 sheepluva Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
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