gameServer/OfficialServer/checker.hs
Fri, 02 Jan 2015 23:54:11 +0300 unc0rr checker.ini to avoid hardcoded paths
Tue, 18 Nov 2014 23:39:30 +0300 unc0rr merge default qmlfrontend
Sun, 09 Nov 2014 23:44:13 +0300 unc0rr Fix use of uninitialized variables (fixes straight lines in maze gen aswell)
Fri, 24 Jan 2014 12:05:39 +0100 Gianfranco Costamagna Added copyrights to gameServer directory
Mon, 13 Oct 2014 23:46:49 +0400 unc0rr - Implement getTeamsList (not tested) qmlfrontend
Tue, 21 Jan 2014 22:43:06 +0100 koda fixwhitespace and dos2unix
Sun, 19 Jan 2014 00:18:28 +0400 Wohlstand Fix checker logon process
Fri, 27 Dec 2013 01:22:42 +0400 unc0rr Heh, hardcoded paths :D
Sun, 27 Oct 2013 00:39:06 +0400 unc0rr Oops, looked in the deprecated file
Sun, 25 Aug 2013 00:03:00 +0400 unc0rr Send less garbage to the server
Sat, 24 Aug 2013 10:07:34 +0400 unc0rr Fix 'non-exhaustive pattern' crash
Sun, 18 Aug 2013 17:52:32 +0400 unc0rr Fixes to checker
Sat, 17 Aug 2013 23:38:53 +0400 unc0rr Pass achievements info to extdbinterface
Tue, 06 Aug 2013 00:26:07 +0400 unc0rr Declare achievements in console statistics output 0.9.19
Wed, 20 Feb 2013 23:57:01 +0400 unc0rr Workaround hGetContents blocking all threads with my own version of the function
Tue, 19 Feb 2013 22:03:33 +0400 unc0rr Some fixes
Mon, 18 Feb 2013 23:04:38 +0400 unc0rr Parse engine output to deside whether simulation ran to the end
Sat, 16 Feb 2013 23:28:16 +0400 unc0rr Some more work on checker
Fri, 15 Feb 2013 00:12:19 +0400 unc0rr - Fix check for void message
Mon, 11 Feb 2013 00:19:15 +0400 unc0rr Hack checker to run engine with record file received (uses hardcoded paths)
Mon, 04 Feb 2013 00:13:55 +0400 unc0rr Some work on loading replay and interaction with checker
Sat, 02 Feb 2013 00:33:27 +0400 unc0rr Start work on the checker. Not it could connect to the server and... crash it.
less more (0) tip