Thu, 23 Jun 2011 21:12:27 +0400 |
unc0rr |
- Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
|
file |
diff |
annotate
|
Sat, 18 Jun 2011 03:14:45 +0200 |
koda |
file association for mac!
|
file |
diff |
annotate
|
Sun, 12 Jun 2011 21:06:48 -0400 |
nemo |
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
|
file |
diff |
annotate
|
Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
|
file |
diff |
annotate
|
Mon, 28 Feb 2011 22:04:10 +0300 |
unc0rr |
Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
|
file |
diff |
annotate
|
Tue, 15 Feb 2011 21:12:22 +0300 |
unc0rr |
Fix for my last commit (which was all nonsense)
|
file |
diff |
annotate
|
Tue, 08 Feb 2011 22:24:30 +0300 |
unc0rr |
Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
|
file |
diff |
annotate
|
Sun, 26 Dec 2010 19:30:51 +0100 |
koda |
restore showing a bigger icon for themes
|
file |
diff |
annotate
|
Sun, 26 Dec 2010 19:25:40 +0100 |
koda |
hide seed...
|
file |
diff |
annotate
|
Sun, 19 Dec 2010 20:45:15 +0300 |
unc0rr |
Adjust magic consts
|
file |
diff |
annotate
|
Sun, 19 Dec 2010 20:33:33 +0300 |
unc0rr |
Most probably it's fix to a crash
|
file |
diff |
annotate
|
Sun, 19 Dec 2010 20:22:48 +0300 |
unc0rr |
Remove deleteLater()
|
file |
diff |
annotate
|
Sun, 19 Dec 2010 20:16:07 +0300 |
unc0rr |
Some debug info
|
file |
diff |
annotate
|
Sun, 19 Dec 2010 20:01:24 +0300 |
unc0rr |
- Simplify map container code a bit
|
file |
diff |
annotate
|
Sun, 19 Dec 2010 19:24:15 +0300 |
unc0rr |
Seems like just a source of bugs
|
file |
diff |
annotate
|
Sat, 18 Dec 2010 23:02:39 +0300 |
unc0rr |
- Some work on drawMap widget and scene to allow undo, clear, save and load operations
|
file |
diff |
annotate
|
Sat, 18 Dec 2010 19:15:26 +0100 |
Henek |
fix layout in game config widget as per nemo's request
|
file |
diff |
annotate
|
Fri, 17 Dec 2010 09:26:02 +0100 |
Henek |
added set button to seed edit so maps won't regenerate as often
|
file |
diff |
annotate
|
Wed, 15 Dec 2010 22:03:46 +0300 |
unc0rr |
Recieve and parse DRAWNMAP config
|
file |
diff |
annotate
|
Wed, 15 Dec 2010 21:10:25 +0300 |
unc0rr |
Don't use std::string
|
file |
diff |
annotate
|
Tue, 14 Dec 2010 21:04:43 +0300 |
unc0rr |
Debug messages
|
file |
diff |
annotate
|
Tue, 14 Dec 2010 20:46:50 +0300 |
unc0rr |
Try to send drawn map data to net server
|
file |
diff |
annotate
|
Mon, 13 Dec 2010 22:12:30 +0300 |
unc0rr |
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
|
file |
diff |
annotate
|
Mon, 13 Dec 2010 19:26:20 +0100 |
Henek |
exposing seed for editing and viewing
|
file |
diff |
annotate
|
Mon, 13 Dec 2010 04:52:23 +0100 |
Henek |
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
|
file |
diff |
annotate
|
Sun, 12 Dec 2010 21:47:55 +0300 |
unc0rr |
Pretension to switch to draw map page
|
file |
diff |
annotate
|
Thu, 09 Dec 2010 11:59:07 +0300 |
unc0rr |
Pass hardcoded drawn map from frontend into engine \o/
|
file |
diff |
annotate
|
Wed, 08 Dec 2010 22:18:50 +0300 |
unc0rr |
- Pass map drawing data to engine
|
file |
diff |
annotate
|
Wed, 08 Dec 2010 21:55:15 +0300 |
unc0rr |
Add drawn map into the list of map generators
|
file |
diff |
annotate
|
Wed, 24 Nov 2010 20:36:46 -0500 |
prg |
fix for frontend desync
|
file |
diff |
annotate
|