hedgewars/uScript.pas
Fri, 31 May 2019 11:08:54 +0200 Wuzzy Lua: Add IsHogAlive
Thu, 23 May 2019 08:34:30 +0200 Wuzzy Reset MultiShootAttacks to 0 when calling SwitchHog in Lua
Mon, 20 May 2019 21:14:39 +0200 Wuzzy Add error messages when calling AddHog or AddMissionHog wrongly
Mon, 13 May 2019 20:26:07 +0200 Wuzzy Set GameOver to true in EndGame (Lua)
Sun, 07 Apr 2019 20:53:29 +0200 Wuzzy Renew crate health display when health changed
Sun, 07 Apr 2019 19:26:16 +0200 Wuzzy Render mine timer if gear info is active
Mon, 21 Jan 2019 07:10:59 +0100 Wuzzy Simplify code for SetClanColor
Mon, 21 Jan 2019 05:57:01 +0100 Wuzzy SetClanColor: Accept negative color argument to select user color
Mon, 21 Jan 2019 05:51:35 +0100 Wuzzy Fix SetClanColor causing crashes and rendering bugs
Mon, 21 Jan 2019 02:52:09 +0100 Wuzzy SetAmmoDelay: Unselect weapon if neccessary
Wed, 16 Jan 2019 23:50:35 +0100 Wuzzy Lua: Fix SetAmmoDelay not working properly when called after initialization
Wed, 16 Jan 2019 23:43:23 +0100 Wuzzy Fix DismissTeam not clearing the team properly
Wed, 16 Jan 2019 15:40:11 +0100 Wuzzy Add SetTeamPassive. Passive teams are treated like frozen teams
Wed, 16 Jan 2019 00:01:29 +0100 Wuzzy Refactor hwengine: Rename cLocale to cLanguage
Thu, 10 Jan 2019 03:14:02 +0100 Wuzzy Use player team's control scheme for all teams if there's a mission team
Thu, 10 Jan 2019 02:50:01 +0100 Wuzzy Fix player team ignoring custom team control scheme in campaign/missions
Sat, 05 Jan 2019 22:05:20 +0100 Wuzzy Lua: Add InitHealth, read-only variable containing the initial hog health setting
Thu, 20 Dec 2018 19:03:34 +0100 Wuzzy Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wed, 19 Dec 2018 20:34:07 +0100 Wuzzy Lua: AddTeam / AddMissionTeam now return team index
Wed, 19 Dec 2018 19:10:42 +0100 Wuzzy Lua API: Add functions to add team selected in campaign/mission page
Tue, 18 Dec 2018 15:21:23 +0100 Wuzzy Add Lua functions to save/get mission variables
Sun, 09 Dec 2018 17:12:47 +0100 Wuzzy Lua API: SetTurnTimePaused/GetTurnTimePaused
Sun, 09 Dec 2018 16:54:22 +0100 Wuzzy Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
Wed, 05 Dec 2018 09:38:31 -0500 nemo make pas2c function without haskell aborting if locale is C 0.9.25
Mon, 26 Nov 2018 14:31:36 +0100 Wuzzy Lua API: Change PLATFORM to INTERFACE
Sat, 24 Nov 2018 19:08:52 +0100 unc0rr Fix build
Fri, 23 Nov 2018 16:20:55 -0500 nemo more uninitialised values
Fri, 23 Nov 2018 16:03:10 -0500 nemo uninitialised values
Sat, 17 Nov 2018 19:19:50 +0100 unc0rr Fix desync bomb
Fri, 16 Nov 2018 14:59:57 -0500 nemo oops
Fri, 16 Nov 2018 14:47:07 -0500 nemo lua comment handling is seriously WTF, but let's at least allow some partial single line
Wed, 07 Nov 2018 16:44:16 -0500 nemo oups getter should have it too
Tue, 30 Oct 2018 23:08:43 +0100 Wuzzy Play another voice as fallback if sndRevenge could not be found
Fri, 26 Oct 2018 04:07:35 +0200 Wuzzy Add PlayMusicSound/StopMusicSound to Lua API
Wed, 24 Oct 2018 11:05:44 -0400 nemo disable basic comment support 'cause lua is nuts
Wed, 17 Oct 2018 05:33:02 +0200 Wuzzy Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
Tue, 09 Oct 2018 09:02:39 -0400 nemo make explicit for pas2c some string casts that fpc was probably doing automatically
Sat, 06 Oct 2018 00:23:27 +0200 Wuzzy Make sure AddChatString is only fed with shortstrings
Fri, 05 Oct 2018 17:27:12 +0200 Wuzzy Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
Thu, 04 Oct 2018 23:29:20 +0200 Wuzzy Backed out changeset 5f6208031658 (fixes 652)
Thu, 04 Oct 2018 19:04:27 +0200 Wuzzy Change syntax for Format/FormatA, remove array in function to be friendlier to Pas2C
Sat, 29 Sep 2018 14:52:13 +0200 Wuzzy Set script globals TurnTimeLeft and ReadyTimeLeft immediately after they were changed by Lua call
Tue, 18 Sep 2018 19:38:58 -0400 nemo use locale rules for the challenge hashes
Sat, 15 Sep 2018 16:22:04 +0200 Wuzzy Fix some syntax errors in internal Lua syntax documentation
Tue, 04 Sep 2018 22:59:08 +0200 Wuzzy Don't write TurnTimeLeft deprecation warning if setter function was used
Mon, 03 Sep 2018 20:01:50 +0200 Wuzzy Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set
Mon, 03 Sep 2018 12:46:57 +0200 Wuzzy Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
Mon, 03 Sep 2018 00:48:51 +0200 Wuzzy Call GetGlobals after entering Lua command with /lua
Mon, 03 Sep 2018 00:03:06 +0200 Wuzzy Fix buggy behaviour when setting TurnTimeLeft through Retreat
Sun, 02 Sep 2018 22:05:45 +0200 Wuzzy Change chat text color for Lua warnings to yellow
Sun, 02 Sep 2018 22:02:15 +0200 Wuzzy Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
Sun, 02 Sep 2018 20:57:33 +0200 Wuzzy Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
Fri, 31 Aug 2018 21:34:33 +0200 Wuzzy Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
Fri, 31 Aug 2018 21:22:12 +0200 Wuzzy Backed out changeset a62408ee8281. Allowing HedgewarsScriptLoad to not stop if script is missing is dumb
Fri, 31 Aug 2018 21:07:07 +0200 Wuzzy Allow script to be missing when calling HedgewarsScriptLoad, return true/false based on success
Fri, 31 Aug 2018 18:15:45 +0200 Wuzzy Critical error if loading a script has failed
Wed, 22 Aug 2018 16:47:09 +0200 Wuzzy Backed out changeset 076b7d23fab8. Well, the commit in question was needed after all ... 0.9.24
Wed, 22 Aug 2018 00:40:11 +0200 Wuzzy Backed out changeset 6c0cf6b9eff8. Scripters should be prepared for nil and pretending the gear exists would cause more pain 0.9.24
Tue, 21 Aug 2018 15:26:29 -0400 nemo use 0s instead of nils to try to protect script assumptions 0.9.24
Tue, 21 Aug 2018 15:11:28 -0400 nemo only-stats should never create visual gears. and lua should never rely on visual gears being created. critical is just to help ensure ones important to gameplay don't get lost in fast-forward 0.9.24
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