hedgewars/uAI.pas
Fri, 18 Nov 2011 15:05:32 +0400 unc0rr Make AI be less scared by crates. Actually, now it starts using switcher just to pick a crate up.
Thu, 17 Nov 2011 23:14:24 +0300 unc0rr Make AI use switcher when:
Thu, 17 Nov 2011 21:44:35 +0300 unc0rr - Move actions stack out of Walk procedure
Mon, 14 Nov 2011 18:03:51 +0100 Xeli merge hedgeroid
Mon, 14 Nov 2011 18:03:31 +0100 Xeli first part of the new downloader implementation hedgeroid
Sat, 12 Nov 2011 18:38:21 +0100 koda slight cleanup, fix compiling with sdl-1.2 hedgeroid
Sat, 12 Nov 2011 18:02:55 +0100 Xeli and now it even works for sdl12 \o/ hedgeroid
Sat, 12 Nov 2011 17:55:23 +0100 Xeli use the new SDL_CreateThread call hedgeroid
Sat, 12 Nov 2011 17:06:49 +0100 Xeli merge...i think hedgeroid
Thu, 10 Nov 2011 23:14:40 +0300 unc0rr Improve parsing of complex references like "a^[b[c], d]"
Mon, 26 Sep 2011 01:16:15 +0200 koda code working on ios now hedgeroid
Mon, 26 Sep 2011 00:03:14 +0200 koda reviewed the build system and parts of the previous merge, performed some code cleanup hedgeroid
Fri, 19 Aug 2011 17:22:12 +0200 Xeli merge hedgeroid
Fri, 19 Aug 2011 15:41:04 +0400 unc0rr Remove PosInStack function, as bots behave better (they search more positions) without it
Tue, 09 Aug 2011 21:31:49 +0200 Xeli removed prints hedgeroid
Tue, 09 Aug 2011 20:52:26 +0200 Xeli AI thread is now an SDL_Thread rather than pthread hedgeroid
Thu, 04 Aug 2011 17:44:55 +0200 Xeli merge hedgeroid
Tue, 05 Jul 2011 18:33:42 +0200 Xeli merge hedgeroid
Thu, 07 Jul 2011 12:34:07 +0400 unc0rr This seems to be a much better place
Tue, 05 Jul 2011 21:41:48 +0400 unc0rr This should improve performance on singlecore computers
Mon, 04 Jul 2011 10:26:16 +0400 unc0rr Remove logging (was added for debugging, could lead to a crash due to lack of synchronization)
Wed, 22 Jun 2011 00:38:31 +0200 Xeli First commit.. hedgeroid
Tue, 19 Apr 2011 14:20:52 +0400 unc0rr Fix test for water in airstrike handler
Tue, 19 Apr 2011 12:35:43 +0400 unc0rr Fix AI trying to turn around in targeting mode
Sat, 16 Apr 2011 23:21:15 +0400 unc0rr Make AI switch to amNothing before trying to walk if it holds weapon which needs targeting (not tested)
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Tue, 01 Feb 2011 15:30:08 +0100 koda addfilelog <3 debugfile
Sun, 21 Nov 2010 19:41:19 +0300 unc0rr uDebug
Thu, 18 Nov 2010 12:12:51 +0300 unC0Rr Haven't found a better place than uIO for OutError
Thu, 18 Nov 2010 11:32:47 +0300 unC0Rr Move some stuff from uMisc to uUtils
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