project_files/HedgewarsMobile/Classes/MapConfigViewController.h
Mon, 10 Oct 2011 02:50:01 +0200 koda HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
Sun, 09 Oct 2011 03:04:45 +0200 koda finally removed the white border glitch of the ipad preview map, moved initialization from IB to code
Sun, 09 Oct 2011 00:24:58 +0200 koda some code refactoring of the ios game config
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Sun, 28 Nov 2010 23:49:09 +0100 koda added missing graphics and fixed some glitches/crashes/bugs
Sun, 21 Nov 2010 04:10:39 +0100 koda display an empty table for missions
Thu, 07 Oct 2010 02:16:29 +0200 koda remove a useless field from weaponfile format
Wed, 06 Oct 2010 02:31:04 +0200 koda use dynamic data from engine instead of using hardcoded values
Mon, 27 Sep 2010 01:51:12 +0200 koda further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
Sun, 26 Sep 2010 23:48:03 +0200 koda move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
Sat, 04 Sep 2010 16:24:00 +0200 koda headers ftw, also right project file Hedgewars-iOS-1.0
Sun, 29 Aug 2010 16:55:27 +0200 koda X&Y buttons, sounds for some buttons, cleanup
Mon, 02 Aug 2010 23:13:12 +0200 koda completing the ifrontend interface...
Mon, 02 Aug 2010 00:55:24 +0200 koda halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
Thu, 15 Jul 2010 01:18:51 +0200 koda support for static map added to iFrontend
Wed, 23 Jun 2010 22:03:56 +0200 koda i <3 mercurial
Wed, 23 Jun 2010 21:49:19 +0200 koda expand -t 4 on .m as well
Thu, 17 Jun 2010 20:30:39 +0200 koda move stuff around and update iphone project
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