QTfrontend/hwform.cpp
Sat, 18 Jun 2011 17:26:13 +0200 koda under osx don't load a file in case a game is already running (also a little of code formatting)
Sat, 18 Jun 2011 03:14:45 +0200 koda file association for mac!
Sun, 12 Jun 2011 21:06:48 -0400 nemo Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
Sun, 29 May 2011 23:21:59 +0200 koda unbreak compiling frontend under osx
Tue, 17 May 2011 19:05:13 -0400 nemo make the associate button use the user's settings for loading demos/saves
Mon, 09 May 2011 18:00:39 +0200 koda some headers cleanup and rename of stats and playrecord pages for consistency
Mon, 09 May 2011 16:56:29 +0200 koda split pages.h into several header files
Fri, 15 Apr 2011 22:38:50 +0400 unc0rr Add 'Cancel connection' button. Fixes issue #162
Mon, 11 Apr 2011 11:22:10 -0400 nemo Change a few iterations over list to what is apparently a modification safe syntax, may fix issue #208 and #217 - needs testing of course.
Fri, 08 Apr 2011 18:50:12 +0200 claymore Frontend: room rename
Wed, 06 Apr 2011 22:56:05 +0200 Jonathan Improved random name generation (now a random fort and random grave is choosen
Wed, 06 Apr 2011 11:51:23 +0200 Jonathan avoided some ambiguous function calls
Sun, 03 Apr 2011 16:34:12 +0200 koda fix autorelease pools not being set (issue 209) and format code a little
Sat, 02 Apr 2011 20:57:40 +0200 koda cmd+m should minimize the app as per apple human guidelines
Mon, 28 Mar 2011 19:31:47 +0200 claymore don't disable the light-bulb button when less than 3 teams
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Wed, 02 Feb 2011 22:14:00 +0300 unc0rr Frontend sends ROUNDFINISHED with information about whether the round was played till end (will be needed for stats)
Wed, 02 Feb 2011 07:40:36 +0100 sheepluva if on dev version append hg revision id to demos/saves' filenames
Tue, 01 Feb 2011 06:06:38 +0100 sheepluva make names in chats clickable. still color adjustments needed; and testing
Tue, 01 Feb 2011 00:18:25 +0100 koda merge 0.9.15 once again
Sat, 22 Jan 2011 22:43:54 +0100 sheepluva trim net nick in frontend
Mon, 17 Jan 2011 23:22:52 +0100 koda merge latest 0.9.15 changes into head
Mon, 10 Jan 2011 18:20:58 +0300 unc0rr Prevent frontend crash in certain circumstances
Mon, 17 Jan 2011 14:53:14 +0100 koda ctrl+q closes frontend also on linux and windows 0.9.15
Sat, 15 Jan 2011 21:32:44 +0100 koda possible fix hanging server on ctlr+w 0.9.15
Sat, 15 Jan 2011 16:44:32 +0100 koda implemented actions for closing/enging program (needs testing over the net) 0.9.15
Tue, 21 Dec 2010 14:42:47 +0100 Henek removing all " " in filenames under share and replacing "_" with " " in missions
Tue, 21 Dec 2010 10:46:52 +0100 sheepluva disable fix for issue 24 in order to fix issue 123, as suggested by koda
Mon, 20 Dec 2010 02:00:22 +0100 Henek fixed and enabled removing of game scheme from options page
Sat, 18 Dec 2010 23:02:39 +0300 unc0rr - Some work on drawMap widget and scene to allow undo, clear, save and load operations
Wed, 15 Dec 2010 21:48:54 +0300 unc0rr Fix crash on forced disconnect
Wed, 15 Dec 2010 21:40:16 +0300 unc0rr The Fix
Tue, 14 Dec 2010 20:46:50 +0300 unc0rr Try to send drawn map data to net server
Tue, 14 Dec 2010 20:01:27 +0300 unc0rr Don't reset teams when returning from draw map page
Mon, 13 Dec 2010 22:12:30 +0300 unc0rr Allow to draw maps in frontend and play them (only locally, some bugs to fix)
Mon, 13 Dec 2010 20:54:18 +0300 unc0rr Use pageSwitchMapper in some more places
Sun, 12 Dec 2010 21:47:55 +0300 unc0rr Pretension to switch to draw map page
Sat, 11 Dec 2010 23:28:52 +0300 unc0rr Use QSignalMapper instead of GoToPage*() functions (not all calls converted yet)
Sun, 28 Nov 2010 15:07:26 -0500 nemo do GoBack if also INGAME due to kick
Sun, 28 Nov 2010 14:38:42 -0500 nemo disable last commit w/ comment
Sun, 28 Nov 2010 14:25:24 -0500 nemo suppress PART if game is running. testing, etc.
Sun, 28 Nov 2010 13:58:25 -0500 nemo Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
Sun, 28 Nov 2010 13:12:00 -0500 nemo add null check
Sun, 28 Nov 2010 12:55:57 -0500 nemo Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
Mon, 22 Nov 2010 22:05:46 +0100 Henek adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
Mon, 22 Nov 2010 00:34:53 +0100 Henek a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
Sun, 21 Nov 2010 01:26:31 -0500 nemo Fix koda's esc key binding so leaving rooms works correctly with it
Wed, 10 Nov 2010 03:08:14 +0100 koda tweak interface, there is no need to manually add new weapons and schemes to the filter list
Mon, 01 Nov 2010 19:13:00 -0400 nemo set as default type, add icon. going to assume the icon was installed already. should happen in most packaging out there.
Mon, 01 Nov 2010 23:30:33 +0100 koda disable file association on mac for now
Mon, 01 Nov 2010 18:07:36 -0400 nemo check for subs first
Mon, 01 Nov 2010 17:58:59 -0400 nemo Add opendesktop association of files for non-windows. NEEDS TESTING.
Sun, 10 Oct 2010 02:06:42 +0200 koda some optimizations to drawing and fetching data of new ammomenu
Fri, 08 Oct 2010 17:47:00 +0200 koda fix issue 24 and issue 81
Wed, 06 Oct 2010 22:36:41 +0200 smaxx Engine:
Mon, 23 Aug 2010 19:06:34 +0200 smaxx Frontend:
Mon, 23 Aug 2010 13:58:46 +0200 smaxx Frontend:
Sat, 31 Jul 2010 11:24:53 +0200 koda remove trailing spaces from end of line
Thu, 08 Apr 2010 17:56:30 +0000 smxx Frontend:
Sat, 03 Apr 2010 10:26:24 +0000 sheepluva Palewolf:
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