QTfrontend/hedgewars.qrc
2010-09-14 smaxx Frontend:
2010-08-30 TheXception adds prettier after-game statistics page with more stats
2010-08-20 nemo Flag for AI survival mode
2010-04-03 nemo New game scheme option to turn off land objects
2010-03-27 smxx Engine:
2010-03-24 smxx Frontend:
2010-03-22 smxx Engine:
2010-03-01 smxx Frontend:
2010-03-01 nemo Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
2010-02-28 nemo Flag the sharing of ammo between clan teams.
2010-02-25 nemo Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
2010-02-22 smxx Frontend:
2010-02-08 nemo Mode to place hogs at start of game. Will probably need a bit more testing.
2010-02-03 smxx Frontend:
2010-02-01 smxx Frontend:
2010-01-31 nemo Update translation files, add "King Mode"
2010-01-24 nemo Randomise order of play.
2009-10-17 koda remove the svg dependency
2009-05-08 nemo Mine icon for game scheme mine count
2009-05-03 nemo Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
2009-05-03 nemo Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
2009-04-30 unc0rr nemo's great patch:
2009-04-23 unc0rr TheXception's patch:
2009-04-05 unc0rr patch by TheXception:
2009-04-02 unc0rr New schemes page look by TheXception
2009-02-24 unc0rr ttsmj2's random teams patch
2009-02-14 unc0rr frontend's part of nemo patch
2009-01-19 unc0rr Nice icon for sound button
2008-10-31 unc0rr Add lightbulbs, some more changes to look 0.9.7-release
2008-10-31 unc0rr Reorganize single player menu
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