QTfrontend/pages.cpp
2009-10-16 unc0rr Small bazooka training
2009-10-15 nemo openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
2009-10-14 koda Smaxx's updated german translation + texture gap fixes + updated room list
2009-10-14 koda Smaxx patch for fixing all sound related issues on any system
2009-10-14 unc0rr - Update some strings
2009-10-12 koda fix sound by smaxx and other stuff by me
2009-10-12 unc0rr Huge Smaxx patch with some fixes by me:
2009-10-11 unc0rr Smaxx: new rooms list
2009-10-02 koda revert to manual startup of frontend's OpenAL session (keeping voices' bug fixed)
2009-09-26 koda makes the updater optional at compile time
2009-09-22 koda Smaxx's patch fixing openal sound issues with poor card drivers
2009-09-10 nemo And in frontend
2009-09-10 unc0rr Implement probability editor for weapon schemes (engine doesn't support that yet)
2009-09-10 unc0rr Move connect call to more appropriate place
2009-08-02 nemo For people's consideration. Restore the .11 behaviour of not initialising sound if music is turned off. Reason. I still get 100% CPU useage in frontend due to sucky sound daemon setups *cough*pulseaudio*cough* so this offers an easy workaround for people (turn off music). Disadvantage, this removes Smaxx' code to disable sound-related buttons on failure to init sound.
2009-07-14 koda a lot of stuff:
2009-06-30 koda -Smaxx' patch: checks for initialized openal + disables sound options if openal init fails
2009-06-25 nemo koda adds threading for fadein/out. Untested under windows, but works beautifully under Linux (and presumably OSX, right koda?)
2009-06-24 unc0rr koda's OpenAL conversion:
2009-06-12 unc0rr Implement ability for server admin to clear accounts cache
2009-05-24 nemo Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
2009-05-23 nemo Portugese (european) translation, Tiy's "minefield" scheme/wepset, disable vampirism, update translations
2009-05-18 nemo increase # of mines to 50, limit max depth of drowning damage tag
2009-05-17 nemo Custom controls implementing paintEvent play poorly with stars, especially SquareLabel
2009-05-17 nemo Still trying to improve perf of stars - this seems to help a little bit
2009-05-08 nemo Mine icon for game scheme mine count
2009-05-07 nemo david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
2009-05-03 nemo Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
2009-05-03 nemo Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
2009-04-30 unc0rr nemo's great patch:
2009-04-13 unc0rr Disable feel of editing for built-in schemes
2009-04-13 unc0rr Some polishing
2009-04-10 unc0rr Move game starting action outside menu
2009-04-10 unc0rr Implement two buttons
2009-04-05 unc0rr - Better schemes page look
2009-04-02 unc0rr - perform lupdate-qt4
2009-04-02 unc0rr New schemes page look by TheXception
2009-03-27 unc0rr Prepare to add ability for admin to set MOTD
2009-03-21 unc0rr - Use QCryptographicHash for md5
2009-03-18 unc0rr - Fix warnings in frontend
2009-03-18 unc0rr Add delete button and scheme selection combobox to scheme edit page
2009-03-15 unc0rr More game options by nemo
2009-03-15 unc0rr Rooms list colourizing patch by TheXception
2009-03-15 unc0rr Style fixes by nemo
2009-03-15 unc0rr Fix for rooms list + Qt 4.5 by TheXception
2009-03-13 unc0rr Editing schemes, creating new one works now
2009-03-12 unc0rr - Share model between test table and widgets
2009-03-12 unc0rr Continue work on new schemes
2009-03-11 unc0rr Continue work on new schemes implementation
2009-03-02 unc0rr Enable admin button when have privilege. Button does nothing yet.
2009-02-24 unc0rr ttsmj2's random teams patch
2009-02-20 unc0rr 'Reduce quality' patch by nemo
2009-02-19 unc0rr Frontend look fixes
2009-02-15 unc0rr "connecting" page
2009-01-30 unc0rr Implement initial sound volume option
2009-01-19 unc0rr Nice icon for sound button
2009-01-18 unc0rr Now voicepack checking button should work (but it doesn't for me)
2009-01-16 unc0rr A button for checking voicepack (doesn't work yet)
2009-01-14 unc0rr Set 'ready' tooltip to lightbulb button
2009-01-13 unc0rr Team class now supports voicepacks
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