hedgewars/CCHandlers.inc
Thu, 05 Oct 2006 16:33:18 +0000 unc0rr Relicense to GPL
Thu, 28 Sep 2006 16:34:42 +0000 unc0rr 'h' marks out current hedgehog
Wed, 27 Sep 2006 20:52:22 +0000 unc0rr - Some improvements to volume control
Wed, 27 Sep 2006 20:13:29 +0000 unc0rr Changeable volume
Tue, 26 Sep 2006 11:53:12 +0000 unc0rr "Trusted" binds
Mon, 25 Sep 2006 19:48:51 +0000 unc0rr Switching between fullscreen and windowed modes on 'F' key
Sun, 24 Sep 2006 18:29:14 +0000 unc0rr Ammo menu now works!
Sat, 23 Sep 2006 19:26:07 +0000 unc0rr - AmmoMenu
Wed, 20 Sep 2006 15:33:47 +0000 unc0rr Network protocol uses integers in network byte order
Thu, 14 Sep 2006 17:20:50 +0000 unc0rr - Fix crash in AI
Mon, 14 Aug 2006 14:49:40 +0000 unc0rr - Use right packet length
Mon, 07 Aug 2006 12:08:43 +0000 unc0rr New faster random generator
Sat, 05 Aug 2006 20:57:36 +0000 unc0rr - Fixed compilation
Mon, 24 Jul 2006 14:03:51 +0000 unc0rr - First hedgehog in team has first turn in team
Fri, 21 Jul 2006 20:37:44 +0000 unc0rr More translations
Thu, 20 Jul 2006 20:11:32 +0000 unc0rr - Fixed bug with hedgehog under water using rope
Thu, 29 Jun 2006 18:27:53 +0000 unc0rr Basic save support in engine
Fri, 23 Jun 2006 20:02:41 +0000 unc0rr - Many AI improvements
Wed, 01 Feb 2006 20:42:53 +0000 unc0rr - Fixed compiling .)
Sat, 21 Jan 2006 16:18:19 +0000 unc0rr Send run parameters by cmd line, game parameters by IPC... breaks network game
Thu, 12 Jan 2006 22:07:36 +0000 unc0rr - New /skip command
Thu, 05 Jan 2006 15:54:22 +0000 unc0rr - Properly get seed in net game
Wed, 28 Dec 2005 22:18:11 +0000 unc0rr With this patch the game doesn't crash when gaming by net
Wed, 07 Sep 2005 18:51:53 +0000 unc0rr - Show no crosshair when using mine
Sat, 03 Sep 2005 16:01:28 +0000 unc0rr - Mine weapon
Tue, 23 Aug 2005 16:17:53 +0000 unc0rr - set svn:eol-style to native
Mon, 22 Aug 2005 13:35:41 +0000 unc0rr Add current sources.
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