hedgewars/hwengine.dpr
Sun, 27 Jan 2008 15:02:12 +0000 unc0rr More sprites are visible
Fri, 25 Jan 2008 23:55:03 +0000 unc0rr Respect alpha channel
Fri, 25 Jan 2008 20:47:50 +0000 unc0rr Start conversion to OpenGL rendering
Sun, 20 Jan 2008 13:17:24 +0000 unc0rr - Add 'Delete' button to demos and saves pages
Sun, 07 Oct 2007 15:55:09 +0000 unc0rr - Update protocol doc
Sat, 22 Sep 2007 17:50:14 +0000 unc0rr Fix warnings
Sat, 21 Jul 2007 15:45:41 +0000 unc0rr Save some memory
Sat, 21 Jul 2007 12:29:09 +0000 unc0rr Fix some bug, finish playlist implementation
Fri, 20 Jul 2007 19:04:24 +0000 unc0rr Finalize basic playlists implementation
Sun, 27 May 2007 20:17:55 +0000 unc0rr Option for alternative damage tags
Mon, 07 May 2007 21:12:06 +0000 unc0rr New loading progress sprite code
Sat, 17 Mar 2007 18:17:19 +0000 unc0rr - Get rid of operator := to have GPC support
Thu, 15 Mar 2007 22:46:37 +0000 displacer merge fixes from branch
Fri, 23 Feb 2007 17:34:30 +0000 unc0rr Fix "/capture" command
Sun, 11 Feb 2007 19:38:26 +0000 unc0rr Many small improvements
Sat, 10 Feb 2007 17:59:30 +0000 unc0rr - Enable 'norsk' theme
Thu, 08 Feb 2007 16:29:33 +0000 unc0rr - Bind also 9th slot
Mon, 05 Feb 2007 20:26:13 +0000 unc0rr - Implement hack to let ammo stores work without needed assistance of frontend
Mon, 05 Feb 2007 19:33:24 +0000 unc0rr Update copyright information
Thu, 01 Feb 2007 21:42:11 +0000 unc0rr Support unicode input for chat
Sat, 27 Jan 2007 14:18:33 +0000 unc0rr integer -> LongInt
Mon, 22 Jan 2007 18:32:00 +0000 unc0rr - Fix Blow Torch and Air Attack
Sun, 21 Jan 2007 21:31:10 +0000 unc0rr Small fixes to bring engine to life
Sun, 21 Jan 2007 19:51:02 +0000 unc0rr Fixed-point arithmetics in engine.
Thu, 11 Jan 2007 20:45:59 +0000 unc0rr Calculate land digest
Sun, 07 Jan 2007 16:53:16 +0000 unc0rr Release mouse when keyboard focus lost
Sun, 17 Dec 2006 17:55:41 +0000 unc0rr First implementation of Blow Torch
Sun, 10 Dec 2006 18:57:05 +0000 unc0rr 'Show FPS' and 'FPS limit' options
Sun, 10 Dec 2006 18:13:10 +0000 unc0rr Implemented FPS limit and show/hide FPS value
Sun, 10 Dec 2006 15:55:53 +0000 unc0rr - Implement ammo cases
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