share/hedgewars/Data/Missions/Training/Basic_Training_-_Bazooka.lua
Fri, 02 Mar 2018 19:44:09 +0100 Wuzzy Remove dead code from basic bazooka training
Wed, 28 Feb 2018 20:14:55 +0100 Wuzzy Complete redo of Basic Bazooka Training
Tue, 16 May 2017 23:31:28 +0200 Wuzzy Fix 3 more incorrect uses of loc() in scripts
Wed, 26 Apr 2017 23:23:18 +0200 Wuzzy Set fixed wind in bazooka training. Fixed impossible first target when bad wind
Tue, 11 Apr 2017 02:44:59 +0200 Wuzzy Disable Sudden Death consistently in all missions which don't require it
Wed, 23 Nov 2016 23:54:55 +0100 Wuzzy Tweak flags used in all missions to fit more to the theme
Sun, 25 Oct 2015 03:14:49 +0100 antonc27 - Partial rus localization for User Missions and Basic Trainings in ru.lua ios-revival
Thu, 16 Jul 2015 08:39:35 -0400 nemo CRLF purge
Thu, 11 Dec 2014 20:38:03 +0900 mikade Wuzzy's changes to stats for some of the training missions.
Thu, 12 Jun 2014 20:47:11 +0200 sheepluva lua api: SetWeapon(ammoType)
Wed, 06 Mar 2013 16:00:48 -0500 nemo fix fade to black in training
Tue, 08 Jan 2013 00:40:20 +0400 martin_bede lua API functions to enable or disable game flags
Sat, 17 Nov 2012 00:41:30 +0400 unc0rr We need custom script loading function in lua now physfslayer
Mon, 29 Oct 2012 14:22:29 -0400 nemo Fix training script positions altered by variable land dimension change. Issue #453
Sat, 02 Jun 2012 16:25:13 -0400 nemo add onGameTick20 to basic training, extend laser sight out way more (it was visible at top when completely zoomed out), move call of new turn to after AfterSwitchHedgehog to avoid lua issues in onNewTurn - if this causes problems, lua can do delayed actions in onGameTick
Fri, 24 Dec 2010 11:54:34 -0500 nemo Make basic training solvable again. Freeze RNG at current version for less of this kind of issue in future, and a bit more savable of seeds. Disable offsets in preparation for release.
Fri, 24 Dec 2010 00:53:50 -0500 mikade+nemo Add a bunch of lua from mikade, update translation files
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