hedgewars/uScript.pas
Wed, 10 Nov 2010 18:34:11 +0100 Henek added TeamsCount and TotalTurns to lua as requested by mikade
Tue, 09 Nov 2010 00:21:59 +0100 Henek added missing game modifiers to lua
Mon, 08 Nov 2010 23:16:13 +0100 Henek fix so gfDisableWind can infact be used in lua
Sun, 07 Nov 2010 17:30:20 +0300 Henek update and fix some lua stuff
Fri, 29 Oct 2010 00:24:17 +0200 koda disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
Tue, 26 Oct 2010 19:04:51 +0200 koda restore king mode
Wed, 13 Oct 2010 00:01:37 +0200 smaxx (none)
Thu, 30 Sep 2010 18:38:45 +0200 smaxx Engine/Frontend:
Sun, 26 Sep 2010 17:02:44 +0200 koda enable Lua for iOS (hooks for frontend to be done)
Wed, 22 Sep 2010 21:58:32 +0200 smaxx Engine:
Wed, 22 Sep 2010 21:53:29 +0200 smaxx Engine:
Wed, 22 Sep 2010 21:47:28 +0200 smaxx Engine:
Fri, 10 Sep 2010 20:46:19 +0200 smaxx Engine:
Mon, 06 Sep 2010 16:23:47 -0400 nemo Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
Thu, 26 Aug 2010 22:58:38 +0200 smaxx Engine:
Thu, 26 Aug 2010 16:02:09 +0200 smaxx Engine:
Tue, 24 Aug 2010 01:17:24 +0200 smaxx Engine:
Mon, 23 Aug 2010 12:53:00 +0200 burp lua function SetEffect to set and remove THogEffects
Mon, 23 Aug 2010 12:49:58 +0200 burp GetHogLevel lua function
Sat, 21 Aug 2010 22:54:43 +0200 burp SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
Thu, 12 Aug 2010 23:15:11 +0200 smaxx Engine:
Tue, 10 Aug 2010 21:57:33 +0200 burp * SpawnCustomCrateAt procedure + lua bindings
Sat, 07 Aug 2010 01:45:31 +0200 smaxx Engine:
Wed, 04 Aug 2010 17:35:45 +0200 smaxx Engine:
Wed, 04 Aug 2010 16:54:15 +0200 smaxx Engine:
Wed, 04 Aug 2010 15:57:27 +0200 smaxx Engine:
Sat, 31 Jul 2010 11:24:53 +0200 koda remove trailing spaces from end of line
Wed, 23 Jun 2010 13:43:56 +0200 smaxx General:
Sun, 02 May 2010 22:00:50 +0000 smxx Engine:
Sun, 25 Apr 2010 18:38:08 +0000 smxx Engine:
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