displacer [Sun, 20 Aug 2006 17:18:53 +0000] rev 121
resize fix
displacer [Sun, 20 Aug 2006 15:22:26 +0000] rev 120
flat buttons
unc0rr [Fri, 18 Aug 2006 21:02:11 +0000] rev 119
Fix prefix issues
displacer [Fri, 18 Aug 2006 20:46:43 +0000] rev 118
pixmap for command as its fort
displacer [Fri, 18 Aug 2006 20:37:50 +0000] rev 117
HWTeam integration in team select widget
displacer [Fri, 18 Aug 2006 19:59:16 +0000] rev 116
GameUIConfig* member removed
unc0rr [Fri, 18 Aug 2006 14:17:25 +0000] rev 115
Fix compilation on *nix
displacer [Thu, 17 Aug 2006 18:16:51 +0000] rev 114
add remove command slot fixed
unc0rr [Thu, 17 Aug 2006 13:54:18 +0000] rev 113
- Many small fixes in engine
- Better widget placement and translation update in frontend
unc0rr [Wed, 16 Aug 2006 21:35:27 +0000] rev 112
Fix use of slot 8 and avoid such bug in future
unc0rr [Wed, 16 Aug 2006 11:41:00 +0000] rev 111
- 'net nickname' and 'server address' options are on PageNet
- Don't set bots process thread pointer to nil
unc0rr [Mon, 14 Aug 2006 14:49:40 +0000] rev 110
- Use right packet length
- Show messagebox when failed to run engine
unc0rr [Sat, 12 Aug 2006 17:41:02 +0000] rev 109
- Initialize translations earlier
- Fix some small issues and small cleanup
unc0rr [Fri, 11 Aug 2006 20:00:29 +0000] rev 108
Small fixes for better FPC compatibility
unc0rr [Fri, 11 Aug 2006 16:17:50 +0000] rev 107
- Many type fixes
- Get rid of all pointer<->integer typecasts
unc0rr [Thu, 10 Aug 2006 22:19:35 +0000] rev 106
Small fix for 64bit compatibility
unc0rr [Thu, 10 Aug 2006 21:52:14 +0000] rev 105
- Fixed integer->longint
- Many small changes
unc0rr [Thu, 10 Aug 2006 21:22:55 +0000] rev 104
Add simple SDL test app
unc0rr [Mon, 07 Aug 2006 22:49:50 +0000] rev 103
Tool for debugging
unc0rr [Mon, 07 Aug 2006 12:08:43 +0000] rev 102
New faster random generator
unc0rr [Sun, 06 Aug 2006 20:58:05 +0000] rev 101
Get rid of pointer <> integer typecasts
unc0rr [Sun, 06 Aug 2006 20:08:15 +0000] rev 100
Get rid of x86 assembler when using fpc
unc0rr [Sun, 06 Aug 2006 17:11:33 +0000] rev 99
- On windows make packages with all needed dlls
- Fix for long path failure
unc0rr [Sun, 06 Aug 2006 16:00:23 +0000] rev 98
Repair build system
unc0rr [Sun, 06 Aug 2006 15:48:48 +0000] rev 97
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
- fix build
unc0rr [Sun, 06 Aug 2006 15:47:20 +0000] rev 96
prepare for the next commit
unc0rr [Sat, 05 Aug 2006 20:57:36 +0000] rev 95
- Fixed compilation
- Rewritten attack code
- Many small changes
unc0rr [Mon, 31 Jul 2006 11:31:31 +0000] rev 94
+1 layouted page
unc0rr [Sun, 30 Jul 2006 22:18:37 +0000] rev 93
- small fix to translation
- Forts preview renders square pixmap
unc0rr [Sun, 30 Jul 2006 18:59:35 +0000] rev 92
- Fix win message to appear only after all hedgehogs death
- 2 more land templates
unc0rr [Sun, 30 Jul 2006 18:57:44 +0000] rev 91
oops, forgot to commit a file
unc0rr [Thu, 27 Jul 2006 21:13:04 +0000] rev 90
One more page become layouted
unc0rr [Thu, 27 Jul 2006 15:24:14 +0000] rev 89
- Fix various bugs
- CPack support
unc0rr [Wed, 26 Jul 2006 13:44:11 +0000] rev 88
- Fix internationalization issues
- Full Russian translation
unc0rr [Wed, 26 Jul 2006 12:25:48 +0000] rev 87
Convert all pages to classes
unc0rr [Tue, 25 Jul 2006 20:19:46 +0000] rev 86
Predefined teams, 'simple game' doesn't need to create team
unc0rr [Tue, 25 Jul 2006 13:32:11 +0000] rev 85
New GameCFGWidget. Now it's possible to set forts mode from ui
unc0rr [Mon, 24 Jul 2006 22:37:34 +0000] rev 84
Start rewrite ui
unc0rr [Mon, 24 Jul 2006 14:03:51 +0000] rev 83
- First hedgehog in team has first turn in team
- AI fix: let bots go to the right
and... Show whether round finished with draw or team won... get rid of error message
unc0rr [Sun, 23 Jul 2006 21:22:44 +0000] rev 82
- New fort
- New weapon Fire Punch
- Many small fixes
unc0rr [Fri, 21 Jul 2006 20:37:44 +0000] rev 81
More translations
unc0rr [Thu, 20 Jul 2006 20:11:32 +0000] rev 80
- Fixed bug with hedgehog under water using rope
- Add locale support in engine
- Bots use ljump and hjump
- Fix shotgun rating
- Support for theme-dependent sprites
- Horizon and sky can have any image size
- Many small fixes
unc0rr [Sun, 16 Jul 2006 08:13:51 +0000] rev 79
- New test map
- Baseball bat
- Flames
- Bots can use baseball bat
- Many small changes
unc0rr [Wed, 12 Jul 2006 15:39:58 +0000] rev 78
Cluster bomb
unc0rr [Tue, 11 Jul 2006 21:23:00 +0000] rev 77
Delete two more deprecated files
unc0rr [Tue, 11 Jul 2006 21:09:06 +0000] rev 76
Delete deprecated folder .)
unc0rr [Tue, 11 Jul 2006 21:04:05 +0000] rev 75
- New First Aid powerup
- New power progressbar
- Less powerful Desert Eagle
- Bots can use Desert Eagle
- Set TurnTimeLeft to 0 when hh damaged
- Bots can handle situation when ammo is over
- Bots can go in different directions to reach good position, not just only go left or right
- Small fixes for FillLand (use all the array)
- Fixes for world geometry, get rid of one variable
- Added missed in previous commit files
- New test map
unc0rr [Sat, 08 Jul 2006 21:40:03 +0000] rev 74
- Unicode support for team and hedgehogs names
- Clouds move in vertical direction also
- Many fixes to hedgehog physics
- Support for different images in 16 and 32 bit screen resolution
- Fixed bots behavior after attack
- Fixed camera behavior right after the game start
unc0rr [Mon, 03 Jul 2006 17:46:58 +0000] rev 73
- More smooth hedgehogs physics
- Use CMake build system
unc0rr [Thu, 29 Jun 2006 18:27:53 +0000] rev 72
Basic save support in engine
unc0rr [Wed, 28 Jun 2006 18:27:42 +0000] rev 71
- Changed falling damage scoring
- Update version to 0.2
- Bots avoid explosions caused by their weapon
- Fix camera movement
unc0rr [Fri, 23 Jun 2006 20:02:41 +0000] rev 70
- Many AI improvements
- New 'spray objects' on generated land
- Many small fixes
unc0rr [Tue, 20 Jun 2006 21:22:15 +0000] rev 69
Show the bot thinking, when he does it after attack
unc0rr [Tue, 20 Jun 2006 21:21:31 +0000] rev 68
Collision-related stuff
unc0rr [Tue, 20 Jun 2006 21:20:06 +0000] rev 67
- 2 more Land templates
- prevent generated land to be outbound
unc0rr [Tue, 20 Jun 2006 21:18:49 +0000] rev 66
Many AI improvements, bots do think in separate thread