project_files/HedgewarsMobile/Classes/LevelViewController.m
2011-10-01 koda headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
2011-09-21 koda mad several updates to the resource copying phase in the ios project file, changed paths of some images and added some smaller forts version
2011-05-12 koda all together now! releaseAndNil ftw
2011-03-01 koda Happy 2011 :)
2010-12-08 koda team selection completely refactored, now has animation and more performance
2010-11-12 koda update iFrontend with new schemes and weaps, fix up smaller glitches
2010-11-06 koda update ios port with new health modes, increase sd turns, new game modes, fixed bugs that prevented the creation of AI controlled teams, revisited update modes
2010-10-12 koda minor stuff
2010-10-02 koda various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
2010-09-19 koda fixed the voice selection where you couldn't hear a preview sound
2010-09-19 koda rework the AI level selection
2010-09-04 koda headers ftw, also right project file Hedgewars-iOS-1.0
2010-07-31 koda remove trailing spaces from end of line
2010-07-22 koda polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
2010-06-23 koda i <3 mercurial
2010-06-23 koda expand -t 4 on .m as well
2010-06-17 koda move stuff around and update iphone project
less more (0) tip