project_files/HedgewarsMobile/Classes/TeamConfigViewController.m
Mon, 31 Oct 2011 03:08:16 +0100 koda unified the objc game state in a single place, which allowed some optimization to ObjcExport class (and more)
Fri, 28 Oct 2011 03:41:52 +0200 koda ok *this* brings ios 3.* runtime compatibility
Fri, 28 Oct 2011 03:06:31 +0200 koda restore game config on iphone
Wed, 26 Oct 2011 00:30:35 +0200 koda restore runtime compatibility with ios 3.2
Mon, 10 Oct 2011 02:50:01 +0200 koda HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
Sun, 09 Oct 2011 01:45:12 +0200 koda refreshed the ipad interface with some white
Sun, 09 Oct 2011 00:24:58 +0200 koda some code refactoring of the ios game config
Sun, 02 Oct 2011 00:57:04 +0200 koda headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
Wed, 21 Sep 2011 02:05:42 +0200 koda fixed several 'retina display' images and added a bunch more (though just from upscaling the normal ones; might be nice to have 'em redrawn at a real higher resolution)
Thu, 12 May 2011 23:29:31 +0200 koda all together now! releaseAndNil ftw
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Sat, 05 Feb 2011 15:45:44 +0100 koda cleaning up how chat is handled on idevices
Tue, 04 Jan 2011 01:21:30 +0100 koda add new robot badge to sources
Thu, 16 Dec 2010 00:24:57 +0100 koda add more space for this help message on ipad
Sat, 11 Dec 2010 01:55:16 +0100 koda add the appirater class for getting more positive reviews
Wed, 08 Dec 2010 17:48:33 +0100 koda fix crasher (somehow, might be glitchy)
Wed, 08 Dec 2010 14:47:52 +0100 koda team selection completely refactored, now has animation and more performance
Thu, 25 Nov 2010 02:45:52 +0100 koda update some files for new graphics and new ios4.2
Fri, 12 Nov 2010 23:59:40 +0100 koda update iFrontend with new schemes and weaps, fix up smaller glitches
Fri, 12 Nov 2010 00:11:22 +0100 koda iphone interface
Fri, 05 Nov 2010 00:38:30 +0100 koda make the support page more portable
Mon, 01 Nov 2010 18:51:38 +0100 koda better support for wimpier i-devices
Tue, 19 Oct 2010 23:58:27 +0200 koda use labels instead of images, should save ram and space
Tue, 12 Oct 2010 05:06:30 +0200 koda minor stuff
Thu, 30 Sep 2010 01:34:12 +0200 koda playing a bit with colors
Sat, 04 Sep 2010 16:24:00 +0200 koda headers ftw, also right project file Hedgewars-iOS-1.0
Thu, 02 Sep 2010 22:37:24 +0200 koda discrimination between ai and humans
Sat, 28 Aug 2010 02:35:26 +0200 koda fade in when returning from game, labels rewritten so that they are drawn at runtime (more flexibility with i18n and iphone support)
Sat, 14 Aug 2010 02:10:27 +0200 koda disable AI teleport
Mon, 02 Aug 2010 00:55:24 +0200 koda halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
Sat, 31 Jul 2010 11:24:53 +0200 koda remove trailing spaces from end of line
Thu, 22 Jul 2010 03:08:17 +0200 koda polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
Tue, 20 Jul 2010 03:14:43 +0200 koda half reworking of the settings page with delegation
Tue, 06 Jul 2010 03:33:01 +0200 koda icons \o/
Sat, 26 Jun 2010 04:36:04 +0200 koda moar zoom, fixed fort mode, other glitches
Wed, 23 Jun 2010 22:03:56 +0200 koda i <3 mercurial
Wed, 23 Jun 2010 21:49:19 +0200 koda expand -t 4 on .m as well
Thu, 17 Jun 2010 20:30:39 +0200 koda move stuff around and update iphone project
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