project_files/HedgewarsMobile/Classes/WeaponCellView.m
2011-10-01 koda headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
2011-10-01 koda ios major refactoring for ios settings, now they are presented differently on iphone/ipad, code is simplified and optimized, and ui is a little refreshed (eg. no more stuck selected fields)
2011-09-21 koda mad several updates to the resource copying phase in the ios project file, changed paths of some images and added some smaller forts version
2011-03-01 koda Happy 2011 :)
2010-10-25 koda the ios port is also iphone compatible
2010-09-04 koda headers ftw, also right project file Hedgewars-iOS-1.0
2010-08-29 koda X&Y buttons, sounds for some buttons, cleanup
2010-08-27 koda add a nice group of hogs in lobby page
2010-08-24 koda add a little explanation when modifying weaponset in ifrontend
2010-07-31 koda remove trailing spaces from end of line
2010-07-24 koda use external libs more consistently
2010-07-20 koda half reworking of the settings page with delegation
2010-07-15 koda finished ammo configuration (which is the last page missing in config \o/)
2010-07-15 koda reworked the ammunition configuration page (visually)
2010-07-05 koda button to open ammomenu
2010-07-03 koda initial support for customizing weaponset
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