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project_files/HedgewarsMobile/Classes/WeaponCellView.m
2011-10-01
koda
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
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2011-10-01
koda
ios major refactoring for ios settings, now they are presented differently on iphone/ipad, code is simplified and optimized, and ui is a little refreshed (eg. no more stuck selected fields)
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2011-09-21
koda
mad several updates to the resource copying phase in the ios project file, changed paths of some images and added some smaller forts version
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2011-03-01
koda
Happy 2011 :)
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2010-10-25
koda
the ios port is also iphone compatible
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2010-09-04
koda
headers ftw, also right project file
Hedgewars-iOS-1.0
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2010-08-29
koda
X&Y buttons, sounds for some buttons, cleanup
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2010-08-27
koda
add a nice group of hogs in lobby page
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2010-08-24
koda
add a little explanation when modifying weaponset in ifrontend
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2010-07-31
koda
remove trailing spaces from end of line
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2010-07-24
koda
use external libs more consistently
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2010-07-20
koda
half reworking of the settings page with delegation
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2010-07-15
koda
finished ammo configuration (which is the last page missing in config \o/)
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2010-07-15
koda
reworked the ammunition configuration page (visually)
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2010-07-05
koda
button to open ammomenu
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2010-07-03
koda
initial support for customizing weaponset
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