QTfrontend/gamecfgwidget.cpp
Thu, 30 Apr 2009 20:13:44 +0000 unc0rr nemo's great patch:
Sun, 19 Apr 2009 15:44:47 +0000 unc0rr TheXception's patch:
Mon, 13 Apr 2009 09:36:25 +0000 unc0rr - Add gameServer to build system
Thu, 26 Mar 2009 16:54:16 +0000 unc0rr - User from localhost is server admin
Mon, 16 Mar 2009 20:55:10 +0000 unc0rr Send scheme data over net (but recieving part isn't implemented yet)
Sun, 15 Mar 2009 17:47:06 +0000 unc0rr More game options by nemo
Fri, 13 Mar 2009 21:39:59 +0000 unc0rr Scheme options work now
Thu, 12 Mar 2009 20:19:33 +0000 unc0rr - Share model between test table and widgets
Thu, 12 Mar 2009 13:54:32 +0000 unc0rr Continue work on new schemes
Wed, 11 Mar 2009 14:32:28 +0000 unc0rr Continue work on new schemes implementation
Mon, 09 Mar 2009 20:23:04 +0000 unc0rr own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
Mon, 09 Mar 2009 18:52:56 +0000 unc0rr Fix wrong value passed as initial health
Mon, 09 Mar 2009 18:43:41 +0000 unc0rr Pass template filter
Mon, 09 Mar 2009 10:54:44 +0000 unc0rr - Send initial room config
Sun, 08 Mar 2009 20:22:52 +0000 unc0rr - Fix a bug in map widget
Sun, 08 Mar 2009 18:43:15 +0000 unc0rr Start refactoring some things. Frontend becomes temporarily unusable for network game
Tue, 17 Feb 2009 12:58:25 +0000 unc0rr Move template filter to map widget (by nemo)
Sun, 15 Feb 2009 14:38:02 +0000 unc0rr Templates filter by nemo
Sun, 01 Feb 2009 15:58:44 +0000 unc0rr Apply nemo's patch polished by me:
Sat, 31 Jan 2009 15:44:07 +0000 unc0rr Custom spinbox for bonus boxes factor
Sat, 31 Jan 2009 15:39:53 +0000 unc0rr Options for bonus box probability tuning and number of turn until sudden death
Sat, 10 Jan 2009 12:02:58 +0000 unc0rr Don't send empty ammo scheme to server when changing ammo schemes in room (fixes 'bad state' server message)
Sat, 03 Jan 2009 19:01:50 +0000 unc0rr Check for deprecated ammo schemes at startup and delete them
Fri, 05 Dec 2008 16:55:51 +0000 unc0rr Fix compilation warning
Fri, 05 Dec 2008 16:55:20 +0000 unc0rr - Less crossclass dependancies
Fri, 05 Dec 2008 16:49:04 +0000 unc0rr Implement Solid Land checkbox
Thu, 27 Nov 2008 18:33:47 +0000 unc0rr Store ammo info directly in combobox
Fri, 07 Nov 2008 16:29:41 +0000 unc0rr Allow turn time to be 1-99 seconds
Sun, 26 Oct 2008 17:41:03 +0000 unc0rr Support 'Divide teams' option in engine
Sun, 26 Oct 2008 17:39:33 +0000 unc0rr Add 'Divide teams' option to frontend
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