Mon, 25 May 2015 15:48:07 -0400 |
nemo |
Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
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Wed, 19 Nov 2014 14:43:57 -0500 |
nemo |
add feature size slider to disable list
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Sun, 09 Nov 2014 16:38:26 -0500 |
nemo |
Copypasta to hopefully hook up net sync correctly.
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Sun, 09 Nov 2014 14:58:43 -0500 |
nemo |
Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
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Sat, 08 Nov 2014 11:26:16 -0500 |
nemo |
Partially hook up feature size so horrorcat has something to test.
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Sat, 08 Nov 2014 10:11:16 -0500 |
nemo |
sheepluva and unc0rr didn't like the idea of slider over preview.
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Mon, 03 Nov 2014 07:22:21 -0500 |
nemo |
Merge of unc0rr's last change against default.
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Sun, 02 Nov 2014 23:36:01 +0300 |
unC0Rr |
Fix map preview desync
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Sat, 01 Nov 2014 11:20:37 -0400 |
nemo |
A slider for controlling things like bumpiness of map and tunnel sizes.
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Fri, 22 Aug 2014 20:18:13 +0400 |
unc0rr |
Fix map contrainer widget look in russian locale
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Fri, 22 Aug 2014 00:37:26 +0400 |
unc0rr |
Add separate option for perlin gen
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Thu, 19 Jun 2014 23:32:11 +0400 |
unc0rr |
Fix issue #791:
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Tue, 04 Mar 2014 00:40:23 +0400 |
unc0rr |
Remove game/preview functions split in library mode, just let normal procedure run instead:
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Sat, 01 Mar 2014 14:52:36 -0500 |
nemo |
Script might well override a static map, but can't risk it not doing it, and preview completely failing. Better to just not try it for static maps. Some script cfg might help. Could also avoid unnnecessary preview regenerations even if the script was doing nothing at all.
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Sat, 01 Mar 2014 14:37:06 -0500 |
nemo |
always update. a bit inefficient, but scripts do weird things.
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Wed, 26 Feb 2014 23:07:55 +0400 |
unc0rr |
Move preview rendering into HWMap
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Mon, 24 Feb 2014 13:41:32 -0500 |
nemo |
move the freeModule too, couple of style tweaks
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Sun, 23 Feb 2014 10:06:58 -0500 |
nemo |
Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Wed, 04 Dec 2013 00:19:42 +0400 |
unc0rr |
Load themes lazily
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Tue, 03 Dec 2013 23:54:58 +0400 |
unc0rr |
Be lazy in loading maps list
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Mon, 02 Dec 2013 20:25:15 +0100 |
sheepluva |
make lazy loading of map preview a little bit less of a hack
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Mon, 02 Dec 2013 12:40:16 +0100 |
sheepluva |
don't generate any map previews until they are actually visible. this should improve hedgewars startup performance on weak machines
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Tue, 03 Sep 2013 18:07:17 -0400 |
nemo |
This probably fixes bug #700. untested.
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Mon, 29 Apr 2013 10:01:51 +0400 |
unc0rr |
Use tr() properly
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Sat, 20 Apr 2013 02:20:15 +0200 |
koda |
update 0.9.19 with dev branch
0.9.19
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Sun, 07 Apr 2013 19:42:02 -0400 |
dag10 |
Fixed map preview overlap on certain locales (Fixes issue 549).
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Fri, 08 Mar 2013 11:26:47 -0500 |
nemo |
typo
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Fri, 01 Mar 2013 15:50:00 -0500 |
dag10 |
Made pressing the button in mapContainer only randomize things if client is master. Fixes issue 545. Also synchronized themes. Fixes issue 547.
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Sat, 09 Feb 2013 15:26:10 -0500 |
dag10 |
Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue 520)
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