Sat, 02 Apr 2011 20:01:20 +0400 | unc0rr | Some fixes. Can't reproduce ghosts now. | file | diff | annotate |
Mon, 21 Mar 2011 21:38:44 +0300 | unc0rr | Fix ghost players (used Prelude.catch instead of Control.Exception.catch) | file | diff | annotate |
Mon, 21 Mar 2011 21:04:20 +0300 | EJ | Changed the standard show function to Text.Show.ByteString, and misc. | file | diff | annotate |
Mon, 28 Feb 2011 22:28:43 +0300 | unc0rr | Add stubs for server config reading and writing routines | file | diff | annotate |
Wed, 02 Feb 2011 11:28:38 +0300 | unc0rr | Merge server refactor into default | file | diff | annotate |
Wed, 02 Feb 2011 09:23:42 +0100 | koda | add NOAUTOUPDATE symbol and hedgewars-server.cabal | file | diff | annotate |
Thu, 27 Jan 2011 22:06:42 +0300 | unc0rr | Finally a solution for excess lazyness when working with unsafeThaw'ed arrays | file | diff | annotate |
Sun, 25 Jul 2010 18:55:54 +0400 | unc0rr | - burp's patch cleaning up module dependancies + cabal file | file | diff | annotate |