hedgewars/CCHandlers.inc
Sat, 20 Feb 2010 18:58:51 +0000 nemo Revert r2675 pending solution to teams getting wrong ammo.
Mon, 15 Feb 2010 23:32:34 +0000 smxx Engine:
Mon, 15 Feb 2010 19:49:20 +0000 koda add liblua to sources for macosx
Sun, 14 Feb 2010 21:57:47 +0000 nemo Need this too to set it to last hog for current switch alg
Fri, 12 Feb 2010 16:39:22 +0000 smxx Engine:
Wed, 10 Feb 2010 00:55:40 +0000 smxx Engine:
Thu, 04 Feb 2010 20:45:03 +0000 smxx Server:
Mon, 01 Feb 2010 21:26:15 +0000 koda new graphics from Tiy and frontend is loaded in landscape mode
Sun, 31 Jan 2010 16:20:53 +0000 nemo Update translation files, add "King Mode"
Sat, 30 Jan 2010 01:46:23 +0000 koda redo LANDSCAPE MODE in a saner way with lots of fps
Tue, 26 Jan 2010 21:55:51 +0000 koda complete the replacement of init/free wrappers for every unit
Sun, 24 Jan 2010 19:52:30 +0000 koda update iphone frontend to the new (silly) sdl api, code cleanups for other sections
Sat, 16 Jan 2010 06:48:56 +0000 koda code cleanup and opengles optimizations
Thu, 14 Jan 2010 16:46:50 +0000 koda makes freepascal code compatible with OBJFPC mode
Sun, 03 Jan 2010 15:40:41 +0000 koda smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
Sat, 28 Nov 2009 15:22:28 +0000 unc0rr Fix bug with cursor coordinates sent via net (or demo/save file)
Thu, 26 Nov 2009 16:51:03 +0000 unc0rr A message to help debug
Sat, 21 Nov 2009 17:24:44 +0000 unc0rr Teams in one clan have common ammo
Fri, 20 Nov 2009 23:40:24 +0000 koda trailing mods from previous commit
Fri, 20 Nov 2009 14:56:43 +0000 koda universal application setup
Sun, 15 Nov 2009 22:26:42 +0000 koda Color Fix in PPC + files fallbacks
Fri, 13 Nov 2009 23:04:23 +0000 koda JS patch to (really) activate Vsync
Fri, 13 Nov 2009 20:33:31 +0000 koda add option for vsync -- good results on mac and linux, should be harmless on others (please test)
Mon, 09 Nov 2009 20:29:21 +0000 unc0rr - Formatting changes
Thu, 29 Oct 2009 17:51:54 +0000 koda fix missing land on ppc
Sat, 24 Oct 2009 13:50:31 +0000 koda more updates on touch input/control
Thu, 22 Oct 2009 21:03:38 +0000 koda code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
Thu, 22 Oct 2009 18:59:35 +0000 koda update color management for new sdl_image on mac
Tue, 20 Oct 2009 21:23:22 +0000 nemo Remove unneeded var from Smaxx' tag changes
Tue, 20 Oct 2009 21:20:47 +0000 nemo Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
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