Fri, 26 Mar 2010 12:16:12 +0000 |
smxx |
Frontend:
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Mon, 12 Oct 2009 16:44:30 +0000 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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Thu, 10 Sep 2009 12:16:11 +0000 |
unc0rr |
Implement probability editor for weapon schemes (engine doesn't support that yet)
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Sun, 12 Apr 2009 15:30:41 +0000 |
unc0rr |
Predefine some ammo schemes
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Sun, 26 Oct 2008 13:00:35 +0000 |
unc0rr |
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
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Thu, 14 Aug 2008 14:04:45 +0000 |
unc0rr |
Add themes list to map selection widget
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Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
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Tue, 06 May 2008 15:13:02 +0000 |
unc0rr |
Use constant generated by cmake for version string
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Sun, 27 Apr 2008 11:40:22 +0000 |
unc0rr |
Update copyright info in source files headers
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Thu, 13 Dec 2007 21:49:52 +0000 |
unc0rr |
Finish asking host/port dialog implementation
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Sun, 30 Sep 2007 14:43:15 +0000 |
unc0rr |
Use same team colors everywhere
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Sat, 22 Sep 2007 10:45:18 +0000 |
unc0rr |
Now trainings can have custom ammostore
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Wed, 22 Aug 2007 16:37:51 +0000 |
unc0rr |
Oops, forgot file
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Thu, 05 Oct 2006 17:02:09 +0000 |
unc0rr |
- Update more headers
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Thu, 05 Oct 2006 16:33:18 +0000 |
unc0rr |
Relicense to GPL
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Sun, 27 Aug 2006 13:21:11 +0000 |
unc0rr |
Update file headers & delete unneeded files
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Sun, 06 Aug 2006 15:48:48 +0000 |
unc0rr |
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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Sun, 13 Nov 2005 22:13:58 +0000 |
unc0rr |
- Many improvements to frontend
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Wed, 26 Oct 2005 17:26:39 +0000 |
unc0rr |
Start to write QT frontend
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