QTfrontend/CMakeLists.txt
2011-06-28 unc0rr Fix CMake warning (a header listed twice)
2011-06-23 unc0rr - Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
2011-06-20 nemo Small stub web view that I'm hoping to use in conjunction with ~/.hedgewars/Data - I'd like to link to a page on hedgewars.org, intercept linkClicked, fetch zip files, then unpack the structure under Data. Just checking this in so it doesn't clutter up project. Also tidied up the .pro a bit, even though we aren't really using it for much anymore. Should in theory be able to do a build now.
2011-06-18 koda file association for mac!
2011-05-09 koda some headers cleanup and rename of stats and playrecord pages for consistency
2011-05-09 koda split pages.h into several header files
2011-04-29 koda some updates to the crossbuild system for mac
2011-04-02 Zorg Removing pages.cpp and splitting it up into various files.
2011-03-17 koda allows for building hedgewars with SDL-1.3
2011-02-02 koda guess what? merge 0.9.15 again...
2011-01-04 koda merge with HEAD after 0.9.15 release, move consts and vars in their proper files experimental3D
2011-02-02 koda add NOAUTOUPDATE symbol and hedgewars-server.cabal 0.9.15
2010-12-13 unc0rr Allow to draw maps in frontend and play them (only locally, some bugs to fix)
2010-11-21 Henek a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
2010-11-15 koda update the 3d branch after release experimental3D
2010-11-14 koda bumping qt minimum version 0.9.14.1
2010-10-27 koda update branch with latest head, most likely breaking water color in stereo mode experimental3D
2010-08-02 koda applied from experimental3D, use a slider to set up quality
2010-07-31 koda remove trailing spaces from end of line
2010-08-02 koda new quality slider widget (needs to be customized), removed obsolete arguments experimental3D
2010-04-16 smxx Frontend:
2010-02-20 smxx Frontend:
2010-02-17 smxx Frontend:
2009-12-16 koda random updates for 10.6 and iphone builds
2009-11-30 koda still updates for mac compilation
2009-11-25 koda some tweaks in the mac compilation system
2009-10-17 koda remove the svg dependency
2009-10-17 koda revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
2009-10-14 koda Smaxx patch for fixing all sound related issues on any system
2009-10-12 unc0rr Huge Smaxx patch with some fixes by me:
2009-10-11 koda hopefully last fix
2009-10-02 koda fixes & co.
2009-10-02 koda added a utility that warns the user to install hedgewars when it's run from the diskimage
2009-09-27 koda fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
2009-09-26 koda makes the updater optional at compile time
2009-08-28 koda fix windows compilation with dll (frontend and engine)
2009-07-14 koda a lot of stuff:
2009-07-07 koda move C and C++ optimization flags in the main CMakeLists.txt
2009-07-06 koda once again, trying to restore windows compatibility from nemo's experiments
2009-07-06 koda patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
2009-07-02 koda additional variable (BUNDLE) to make a standalone Mac application
2009-07-02 koda -Smaxx' solution for compiling frontend with static libs in windows
2009-06-29 koda -openalbridge headers cleaned
2009-06-28 koda -Added support for Release and Debug for CMAKE_BUILD_TYPE
2009-06-28 nemo koda/Smaxx changes to openal for crossplatform building
2009-06-24 unc0rr koda's OpenAL conversion:
2009-04-26 unc0rr koda's patch
2009-04-23 unc0rr TheXception's patch:
2009-04-02 unc0rr New schemes page look by TheXception
2009-03-22 unc0rr Random team generator rework by ttsmj
2009-03-18 unc0rr - Fix warnings in frontend
2009-03-10 unc0rr Stub for ammo schemes model
2009-03-09 unc0rr own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
2009-02-25 unc0rr Add QCA2 checks to build system
2009-01-09 unc0rr - svn maintenance
2009-01-02 unc0rr Revert windres patch arghh
2009-01-02 unc0rr Drill rocket
2008-10-26 unc0rr Allow build without net game server: introduce -DWITH_SERVER configuration parameter
2008-10-18 unc0rr Get rid of old net server
2008-10-06 unc0rr Get rid of "internet" network game mode
2008-08-29 unc0rr Add stubs for hats implementation
2008-08-16 unc0rr Fix sdl_mixer include
2008-08-16 unc0rr Hackish way to play music in frontend... to be fixed
2008-08-12 unc0rr Set minimal acceptable Qt4 version to 4.3.0
2008-08-12 unc0rr Add iconed groupbox class
2008-08-07 unc0rr Various build system improvements
2008-07-01 unc0rr Qt 4.4 needs this in win32
2008-07-01 unc0rr Fix resource compilation
2008-06-30 unc0rr - Fix previous commit
2008-06-30 unc0rr Fix icon compilation in Windows
2008-04-27 unc0rr Add win32 resource compilation under mingw (used sim-im srcs as example)
2008-02-02 unc0rr First steps to support out-of-source build
2008-01-17 unc0rr Try to fix SDL problem
2007-12-13 unc0rr Class to ask host/port to connect to ('Specify' button on PageNet)
2007-12-09 unc0rr Half implement registration in servers list
2007-12-09 unc0rr Half implement possibility for different backends of servers list
2007-12-01 unc0rr Sample WWW server list class
2007-11-30 displacer weaponItem added
2007-09-24 displacer abstract class for items container (hedgehogs num, bullets, etc.)
2007-09-18 displacer kdevelop project add, initial weapons scheme button
2007-09-11 unc0rr Sorry, this is not needed
2007-09-11 unc0rr Fix win32 packages
2007-08-20 unc0rr - Some changes to make build process clear
2007-07-12 unc0rr Get possible screen resolutions from SDL library
2007-06-07 unc0rr Ability to choose which info is shown above hedgehogs
2007-05-02 unc0rr Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
2007-03-11 unc0rr - Fix most of the warnings in hwengine
2007-02-26 unc0rr Use right way of finding and using Qt4 in CMake
2007-02-21 displacer moc warnings removed
2007-02-20 displacer chatWidget with layout
2007-02-08 displacer netserver and netonnectedclient splited to different files
2007-02-07 displacer udp server detecting experimental version
2007-01-10 displacer client/server net pre-alpha
2006-12-10 unc0rr 'Show FPS' and 'FPS limit' options
2006-11-25 displacer rollback to main.cpp.in hedgewars-0.8.1-r1
2006-11-25 unc0rr Don't configure main.cpp, just hwconsts.h
2006-11-24 unc0rr Protocol version sets in CMake
2006-11-23 unc0rr Engine gets Data path from frontend
2006-11-23 displacer one else fix
2006-11-23 displacer DATADIR fixed
2006-11-23 displacer data dir added (for linux distros)
2006-11-21 unc0rr Minimal QT 4 version supported is 4.2.0
2006-11-14 unc0rr Add QtXml4.dll to packing list, as it needed for QtSvg4.dll
2006-11-14 unc0rr 'Proto' class to make things easier
2006-10-30 unc0rr fix install target
2006-10-30 unc0rr Better build system scripts
2006-10-29 unc0rr oops, forgot SVG lib
2006-10-27 unc0rr Implement Knowledge Base for libs/compilers bugs
2006-10-05 unc0rr "About" page, not yet filled with content
2006-10-05 unc0rr - Update more headers
2006-10-01 displacer prepare uniting tcp classes
2006-09-24 unc0rr Many small fixes
2006-09-24 displacer first map preview added (still experimental)
2006-09-03 unc0rr - Multiplayer game start button
2006-08-27 unc0rr Use QUuid to generate seed, rand() to choose theme
2006-08-18 unc0rr Fix prefix issues
2006-08-06 unc0rr - On windows make packages with all needed dlls
2006-07-30 unc0rr - small fix to translation
2006-07-27 unc0rr - Fix various bugs
2006-07-25 unc0rr Predefined teams, 'simple game' doesn't need to create team
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