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gameServer/HWProtoNEState.hs
2011-03-21
EJ
Changed the standard show function to Text.Show.ByteString, and misc.
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2011-03-08
unc0rr
Fix check for duplicated nickname
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2011-03-06
unc0rr
- Write server config into .ini file on change
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2011-03-03
unc0rr
Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
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2011-02-16
unc0rr
Okay, a compatibility layer for clients of 0.9.15 version (not sure about old versions, as I removed all compatibility hacks for older versions previously)
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2011-02-06
unc0rr
- Take into account hlint suggestions
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2011-02-02
unc0rr
Merge server refactor into default
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2011-01-20
unc0rr
Fix empty message resulting in corrupted packets
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2011-01-29
unc0rr
Introduce numbered server notice messages
server_refactor
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2011-01-10
unc0rr
Explicitly kill listening thread in try to prevent messages recieving bugs
server_refactor
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2011-01-10
unc0rr
Even less craziness
server_refactor
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2011-01-10
unc0rr
Fix check for unique nick
server_refactor
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2010-12-19
nemo
Ok. This should pull 0.9.14.1 server into default
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2010-11-14
nemo
merge 0.9.14.1 to trunk
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2010-11-14
koda
fix compilation server for me
0.9.14.1
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