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Find changesets by keywords (author, files, the commit message), revision number or hash, or
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QTfrontend/hedgewars.qrc
2010-04-03
nemo
New game scheme option to turn off land objects
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2010-03-27
smxx
Engine:
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2010-03-24
smxx
Frontend:
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2010-03-22
smxx
Engine:
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2010-03-01
smxx
Frontend:
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2010-03-01
nemo
Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
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2010-02-28
nemo
Flag the sharing of ammo between clan teams.
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2010-02-25
nemo
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
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2010-02-22
smxx
Frontend:
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2010-02-08
nemo
Mode to place hogs at start of game. Will probably need a bit more testing.
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2010-02-03
smxx
Frontend:
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2010-02-01
smxx
Frontend:
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2010-01-31
nemo
Update translation files, add "King Mode"
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2010-01-24
nemo
Randomise order of play.
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2009-10-17
koda
remove the svg dependency
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2009-05-08
nemo
Mine icon for game scheme mine count
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2009-05-03
nemo
Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
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2009-05-03
nemo
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
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2009-04-30
unc0rr
nemo's great patch:
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2009-04-23
unc0rr
TheXception's patch:
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2009-04-05
unc0rr
patch by TheXception:
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2009-04-02
unc0rr
New schemes page look by TheXception
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2009-02-24
unc0rr
ttsmj2's random teams patch
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2009-02-14
unc0rr
frontend's part of nemo patch
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2009-01-19
unc0rr
Nice icon for sound button
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2008-10-31
unc0rr
Add lightbulbs, some more changes to look
0.9.7-release
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2008-10-31
unc0rr
Reorganize single player menu
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2008-09-28
unc0rr
- Customize spinbox arrows
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2008-08-12
unc0rr
Add background to groupboxes
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2008-08-12
unc0rr
Iconize more groupboxes
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