share/hedgewars/Data/Scripts/Multiplayer/Balanced_Random_Weapon.lua
Fri, 31 Aug 2018 16:51:33 +0200 Wuzzy Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW
Fri, 31 Aug 2018 12:09:40 +0200 Wuzzy BRW: Add utilities and air weapons properly
Fri, 31 Aug 2018 11:12:41 +0200 Wuzzy Fix BRW adding ammoInCrate times ammo on start of turn instead of 1
Fri, 31 Aug 2018 11:11:58 +0200 Wuzzy Fix BRW breaking when weapon scheme assigns 2 bullet for all ammos
Thu, 30 Aug 2018 22:07:01 +0200 Wuzzy BRW now allows weapon scheme customization
Mon, 12 Mar 2018 19:39:00 +0100 Wuzzy Remove rubber duck from BRW, RW and most weapon schemes for now
Sat, 10 Feb 2018 12:44:40 +0100 Wuzzy Add minigun to scripts. Also add a few missing ammos to BRW and RW
Sun, 09 Apr 2017 20:54:33 +0200 Wuzzy Add rubber duck to (Balanced) Random Weapon, Construction Mode, HedgeEditor
Tue, 21 Jan 2014 18:02:37 +0100 sheepluva use new API for changing GameFlags
Sat, 17 Nov 2012 00:41:30 +0400 unc0rr We need custom script loading function in lua now physfslayer
Fri, 09 Sep 2011 15:52:59 +0200 sheepluva we don't need trailing whitespaces... I guess :P
Mon, 11 Apr 2011 18:23:43 +0200 Henek cleared up Random Weapons and implemented remembering of weapons in Balanced Random Weapons too, also seems to work
Fri, 08 Apr 2011 21:15:57 +0200 claymore added Balanced Random Weapon gameplay script
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