hedgewars/uGame.pas
Thu, 27 Jun 2013 14:37:03 +0400 unc0rr Refactoring: VGSHandlers.inc -> uVisualGearsHandlers.pas
Tue, 04 Jun 2013 22:28:12 +0200 koda update branch webgl
Wed, 29 May 2013 15:12:06 -0400 unc0rr bump copyright year for Andrey entries
Tue, 02 Apr 2013 21:00:57 +0200 koda update webgl branch webgl
Fri, 08 Feb 2013 15:33:43 +0400 unc0rr - Collect synced packets to send within 1 second (cSendEmptyPacketTime) into buffer which is flushed each second.
Tue, 05 Feb 2013 17:28:12 -0500 nemo Trying to prevent audio mute from endlessly spamming. Untested.
Tue, 19 Feb 2013 22:45:02 +0400 unc0rr Fix sources so pas2c written in haskell could render them again webgl
Tue, 25 Dec 2012 04:45:22 +0100 koda update branch with default webgl
Mon, 03 Dec 2012 17:51:57 +0100 Rowan D GCI2012: Convert uMobile into a Callback Record
Wed, 14 Nov 2012 22:27:05 -0500 nemo make stats-only mode work headless. also skip a few things to save time/memory.
Sat, 27 Oct 2012 14:50:38 +0200 koda minor macro cleanup
Wed, 05 Sep 2012 02:11:51 +0400 unc0rr Stop messages without possible desync on load from save
Thu, 26 Jul 2012 21:58:25 +0400 Stepan777 uploading to youtube, it works, but user interface is still incomplete
Thu, 26 Jul 2012 21:56:47 +0400 Stepan777 merge
Sat, 21 Jul 2012 17:51:51 -0400 nemo better?
Fri, 20 Jul 2012 21:30:53 -0400 nemo unc0rr, let me know what you think? Values were chosen semi-arbitrarily. But I was playing through a lot of large demos.
Tue, 10 Jul 2012 21:58:19 +0400 Stepan777 Fix bug with isInLag picture displayed at end of some videos.
Mon, 04 Jun 2012 21:32:30 +0400 Stepan777 here it is
Fri, 11 May 2012 23:22:01 +0400 unc0rr More tolerance to pas2c
Sat, 05 May 2012 15:17:16 +0100 koda adjust the scope of a few uSound variables and functions
Sat, 28 Apr 2012 15:03:52 +0200 Xeli changed uKeys to uInputHandler to better reflect its function
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Tue, 17 Jan 2012 09:01:31 -0500 lovelacer A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
Sat, 12 Nov 2011 18:38:21 +0100 koda slight cleanup, fix compiling with sdl-1.2 hedgeroid
Sat, 12 Nov 2011 17:06:49 +0100 Xeli merge...i think hedgeroid
Mon, 31 Oct 2011 03:08:16 +0100 koda unified the objc game state in a single place, which allowed some optimization to ObjcExport class (and more)
Fri, 09 Sep 2011 05:15:45 +0200 Xeli merge hedgeroid
Thu, 08 Sep 2011 15:39:30 +0400 unc0rr Remove unnecessary and wrong check
Wed, 24 Aug 2011 12:34:37 +0200 = Xeli merg with the latest rev of 22nd (end of GSoC) hedgeroid
Sun, 21 Aug 2011 19:29:04 -0400 nemo Try to avoid overlapping voices for major statements (not things like byebye or oof)
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