2011-04-02 |
unc0rr |
Some fixes. Can't reproduce ghosts now.
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2011-03-28 |
unc0rr |
More creation of sender thread to the reciever thread
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2011-03-21 |
unc0rr |
Fix ghost players (used Prelude.catch instead of Control.Exception.catch)
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2011-03-20 |
EJ |
Replaced bs2packs.
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2011-03-21 |
EJ |
Changed the standard show function to Text.Show.ByteString, and misc.
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2011-03-14 |
unc0rr |
No unblock needed
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2011-03-14 |
unc0rr |
I must have been on drugs when wrote it
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2011-03-12 |
unc0rr |
Better quit message
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2011-03-12 |
unc0rr |
- Don't pretend client sent some message from sending thread (fixes crash when client is already deleted by recieveng thread)
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2011-03-10 |
unc0rr |
Send QUIT on exception too. This leads to double QUIT for a usual disconnection, yet is safe. Should fix crashes.
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2011-03-09 |
unc0rr |
Fix crash (accessing already deleted client record) by reverting to old client removing handling + throwTo
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2011-03-04 |
unc0rr |
Add dbName parameter to .ini file, fix some warnings
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2011-02-06 |
unc0rr |
- Take into account hlint suggestions
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2011-02-02 |
unc0rr |
Merge server refactor into default
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2011-01-28 |
unc0rr |
Make client quit on send exception (was commented due to another approach in handling connection lost)
server_refactor
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2011-01-25 |
unc0rr |
Another approach for fixing listener thread issues, should finally get rid of all problems. Not tested.
server_refactor
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2011-01-10 |
unc0rr |
Explicitly kill listening thread in try to prevent messages recieving bugs
server_refactor
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2010-12-19 |
nemo |
Merge unc0rr's rearranging of MAP/MAPGEN messages, also his suggested increase of char limit to 20000 and addition of the "c" game message
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2010-12-19 |
nemo |
Ok. This should pull 0.9.14.1 server into default
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2010-11-12 |
nemo |
This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
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2010-11-11 |
unc0rr |
Revert to old server in branch 0.9.14
0.9.14
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2010-10-10 |
unc0rr |
Some screwing around in try to fix space leak. No luck yet.
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2010-07-25 |
unc0rr |
Some comments on the reason of the bug, leave bug not fixed yet
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2010-07-25 |
unc0rr |
- burp's patch cleaning up module dependancies + cabal file
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2010-06-27 |
unc0rr |
Properly handle client exit
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2010-06-06 |
unc0rr |
Reimplement more core actions
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2010-06-06 |
unc0rr |
Use sockets instead of handles, use bytestrings instead of strings
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2010-05-10 |
unc0rr |
Make some more protocol commands work
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2010-05-06 |
unc0rr |
Some more steps in refactoring
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2010-03-06 |
unc0rr |
Fix sending routine
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2010-03-06 |
unc0rr |
- Convert strings from utf-8 on recieve, and back to utf-8 when send them
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2010-02-25 |
unc0rr |
- Unbreak support for client versions prior to 0.9.13-dev
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2009-09-04 |
unc0rr |
Fixes suggested by hlint tool
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2009-09-04 |
unc0rr |
Drop support for ghc 6.8, use 6.10 instead
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2009-08-05 |
unc0rr |
Patch for compiling with 6.10 (define NEW_EXCEPTIONS to do that)
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2009-05-27 |
unc0rr |
- Prevent server from producing zombies
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2009-04-17 |
unc0rr |
- More verbose output
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2009-02-18 |
unc0rr |
New game server:
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