Mon, 13 May 2013 22:49:14 +0400 |
unc0rr |
Restore ready toggle for room admins (issue 432)
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Sat, 20 Apr 2013 02:20:15 +0200 |
koda |
update 0.9.19 with dev branch
0.9.19
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Wed, 10 Apr 2013 22:59:40 +0400 |
unc0rr |
This isn't necessary anymore
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Wed, 10 Apr 2013 22:48:14 +0400 |
unc0rr |
- Revert server workaround over desync from r98e2dbdda8c0
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Tue, 02 Apr 2013 21:00:57 +0200 |
koda |
update webgl branch
webgl
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Wed, 20 Mar 2013 09:13:05 +0400 |
unc0rr |
Add space for better visual performance
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Sun, 03 Mar 2013 23:25:09 +0400 |
unc0rr |
Eh, two players condition seems to make more sense than two clans here
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Fri, 22 Feb 2013 23:24:20 +0400 |
unc0rr |
This change from r0cd63b963330 caused more troubles than solved. Also fix some warnings.
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Thu, 21 Feb 2013 22:43:00 +0400 |
unc0rr |
Try to prevent hedgehogs number in team desync
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Thu, 21 Feb 2013 01:37:04 +0400 |
unc0rr |
Unbreak build
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Thu, 21 Feb 2013 01:26:38 +0400 |
unc0rr |
Found another possible source of desync, trying similar workaround on this
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Mon, 18 Feb 2013 22:47:42 +0400 |
unc0rr |
Clear player's clan info on room join
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Mon, 18 Feb 2013 22:21:31 +0400 |
unc0rr |
Disallow kicking the opponent in duel
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Sun, 10 Feb 2013 01:27:32 +0400 |
unc0rr |
New checker of engine messages which is aware of glued together messages
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Sat, 02 Feb 2013 20:16:12 +0400 |
unc0rr |
Don't confirm hogs number to room admin when no constraint hit
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Sun, 27 Jan 2013 00:28:57 +0100 |
koda |
update branch
webgl
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Fri, 25 Jan 2013 13:29:20 +0400 |
unc0rr |
Some fixes
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Fri, 25 Jan 2013 12:59:06 +0400 |
unc0rr |
Fix finding player's another clan
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Wed, 23 Jan 2013 23:57:47 +0400 |
unc0rr |
Oops, got too excited
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Wed, 23 Jan 2013 23:54:01 +0400 |
unc0rr |
Fix crashers
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Tue, 22 Jan 2013 00:24:44 +0400 |
unc0rr |
Okay, let's try not trust even room admin on this
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Tue, 22 Jan 2013 00:04:09 +0400 |
unc0rr |
Make number of hedgehogs restriction actually work in network game
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Mon, 21 Jan 2013 13:04:57 -0500 |
dag10 |
Force-starting a game now only works for client versions >43
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Mon, 21 Jan 2013 02:21:04 -0500 |
dag10 |
It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server.
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Sat, 19 Jan 2013 21:51:41 +0400 |
unc0rr |
- Allow server admins to use DELEGATE even when not room owner
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Sat, 19 Jan 2013 00:51:28 +0400 |
unc0rr |
Server messages localization using Qt's l10n subsystem:
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Thu, 10 Jan 2013 22:54:55 +0400 |
unc0rr |
Throw away stupid Data.Seq
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Tue, 25 Dec 2012 04:45:22 +0100 |
koda |
update branch with default
webgl
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Thu, 06 Dec 2012 00:38:12 +0400 |
unc0rr |
Command to delegate room to other player
flibqtfrontend
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Wed, 05 Dec 2012 23:25:11 +0400 |
unc0rr |
"Registered users only" room flag
flibqtfrontend
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