koda [Wed, 07 Apr 2010 15:54:15 +0000] rev 3321
rewrote a couple of things i didn't like
smxx [Wed, 07 Apr 2010 12:15:49 +0000] rev 3320
Engine:
*
readded rope sounds (feedback!)
nemo [Wed, 07 Apr 2010 03:29:38 +0000] rev 3319
Correct interaction of cave and placement.
koda [Wed, 07 Apr 2010 03:02:19 +0000] rev 3318
much better
koda [Wed, 07 Apr 2010 02:58:12 +0000] rev 3317
minor tweaks, icon for ipad, merged overlayviewcontroller, pop viewcontroller when selected a hat
koda [Wed, 07 Apr 2010 01:22:05 +0000] rev 3316
fix a couple of leaks in hte ifrontend
koda [Tue, 06 Apr 2010 21:54:46 +0000] rev 3315
usa a cached dictionary and write only when needed
nemo [Tue, 06 Apr 2010 21:00:55 +0000] rev 3314
restore sndIncoming for the other 2 air attacks
palewolf [Tue, 06 Apr 2010 20:45:20 +0000] rev 3313
"muerte súbida" duh!
koda [Tue, 06 Apr 2010 18:14:15 +0000] rev 3312
restore and update the old general settings
show hats in the team table
sheepluva [Tue, 06 Apr 2010 14:32:26 +0000] rev 3311
fixed size of yinyang flag, thanks to inu for the heads up
smxx [Tue, 06 Apr 2010 10:51:09 +0000] rev 3310
Engine:
* Teams leaving a net game will now teleport out of the map instead of commiting suicide
sheepluva [Tue, 06 Apr 2010 09:58:43 +0000] rev 3309
* add fixed grave Simple.png, by "anon__"
* ran 'find . | grep -i '\.png$' | xargs -d "\n" optipng -o7 -np -nc -nb -fix' on trunk, only took 2h 45m 8-)
koda [Tue, 06 Apr 2010 02:39:06 +0000] rev 3308
make the tables work also on iphone
make the popover menu work also on iphone
nemo [Mon, 05 Apr 2010 17:22:54 +0000] rev 3307
These don't belong here.
unc0rr [Mon, 05 Apr 2010 16:31:02 +0000] rev 3306
Return to -dev builds
koda [Sun, 04 Apr 2010 19:51:53 +0000] rev 3305
merged code from ipad and iphone frontends
(aka HedgewarsMobile is a universal application)
smxx [Sun, 04 Apr 2010 16:38:00 +0000] rev 3304
Engine:
* Show active rules/modes while the game is syncing, paused or while the quit confirmation is shown
unc0rr [Sun, 04 Apr 2010 15:51:19 +0000] rev 3303
with this patch I'm unable to make rope stuck in land
nemo [Sun, 04 Apr 2010 14:47:45 +0000] rev 3302
Add reference to ammo at time of gear creation to allow switching to work on jetpack/parachute
smxx [Sun, 04 Apr 2010 10:16:40 +0000] rev 3301
CMake:
* Set a registry (uninstall) path without version number for easier Xfire detection (needs testing)
* Added Lua to INSTALL
* Set README's line endings to native
unc0rr [Sun, 04 Apr 2010 07:50:01 +0000] rev 3300
Better default values
nemo [Sat, 03 Apr 2010 16:32:48 +0000] rev 3299
try this instead
palewolf [Sat, 03 Apr 2010 16:02:13 +0000] rev 3298
Am i late for last-minute spanish translation?
unc0rr [Sat, 03 Apr 2010 15:45:50 +0000] rev 3297
31 is 0.9.13
unc0rr [Sat, 03 Apr 2010 15:40:57 +0000] rev 3296
Oops, forgot this
koda [Sat, 03 Apr 2010 14:59:41 +0000] rev 3295
fix building without DEBUGFILE
unc0rr [Sat, 03 Apr 2010 14:54:49 +0000] rev 3294
Update pt_PT again
unc0rr [Sat, 03 Apr 2010 14:49:45 +0000] rev 3293
Fix last minute patch bug
unc0rr [Sat, 03 Apr 2010 14:46:54 +0000] rev 3292
include cmake_modules into package
unc0rr [Sat, 03 Apr 2010 14:01:05 +0000] rev 3291
Update pt_PT translations by inu
nemo [Sat, 03 Apr 2010 14:00:13 +0000] rev 3290
Updated slovak by jose1711
unc0rr [Sat, 03 Apr 2010 13:58:31 +0000] rev 3289
Remove -dev suffix from version, set protocol number to 31
unc0rr [Sat, 03 Apr 2010 13:56:36 +0000] rev 3288
Update russian translation
nemo [Sat, 03 Apr 2010 13:55:39 +0000] rev 3287
New game scheme option to turn off land objects
sheepluva [Sat, 03 Apr 2010 13:51:12 +0000] rev 3286
* swedish translation by BeholdMyGlory
* oh and yay, rev 3333 :D
sheepluva [Sat, 03 Apr 2010 10:35:53 +0000] rev 3285
* give translators their "unfinished" tags back :>
* fix xfire.h path in hedgewars.pro file (letter was in wrong case)
* lupdate and lrelease again
* I hope everything's correct now XD
sheepluva [Sat, 03 Apr 2010 10:26:24 +0000] rev 3284
Palewolf:
* SniperRifle.lua: convert spaces to tabs
* Update spanish translation
sheepluva:
translations:
* ran sed -i 's/ type="[^"]*"//' on .ts files as requested by Smaxx and Palewolf
* ran lupdate and lrelease
frontend:
* reduce min window-size a bit
* make option page scale down better
engine:
* replacing Smaxx' latest commit with a TryDo()
unc0rr [Sat, 03 Apr 2010 08:47:06 +0000] rev 3283
Some stuff for game server administration task
smxx [Sat, 03 Apr 2010 08:46:01 +0000] rev 3282
Engine:
* Avoid GetRandom(0) causing an exception
nemo [Sat, 03 Apr 2010 06:52:26 +0000] rev 3281
Comment out this drawing of hat - I'm pretty sure it is redundant, did try to check various combinations
nemo [Sat, 03 Apr 2010 06:39:17 +0000] rev 3280
Add ApplyAmmoChanges to get text/animation/crosshairs
sheepluva [Sat, 03 Apr 2010 06:29:24 +0000] rev 3279
frontend: moving/styling exit/back buttons so that they are displayed at similar positions. (no button-"jumping" on page switch anymore)
nemo [Sat, 03 Apr 2010 06:28:36 +0000] rev 3278
One more tiny island map. Just to pad the Small map section a bit
unc0rr [Sat, 03 Apr 2010 06:25:23 +0000] rev 3277
Oops, fix server
koda [Sat, 03 Apr 2010 03:24:12 +0000] rev 3276
hats \o/
sheepluva [Sat, 03 Apr 2010 01:55:04 +0000] rev 3275
swedish translation by Henrik Rostedt [tracker: #233]
sheepluva [Sat, 03 Apr 2010 01:30:13 +0000] rev 3274
more translations! from inu and szczur
sheepluva [Sat, 03 Apr 2010 01:22:30 +0000] rev 3273
* add some tiny translation from inu
* remove useless line
* burn another revision x)
sheepluva [Fri, 02 Apr 2010 23:03:40 +0000] rev 3272
set eol-style of SniperRifle.lua to native
sheepluva [Fri, 02 Apr 2010 23:00:56 +0000] rev 3271
* add some kind of SniperRifle training mission
* add impactsound to gtTarget
* make hats work in lua scripts
koda [Fri, 02 Apr 2010 22:44:14 +0000] rev 3270
initial support for hat selection on the ifrontend
palewolf [Fri, 02 Apr 2010 22:42:47 +0000] rev 3269
Antialias Target.png and Clouds.png
nemo [Fri, 02 Apr 2010 20:57:39 +0000] rev 3268
GetRandom(0) is illegal
palewolf [Fri, 02 Apr 2010 20:49:23 +0000] rev 3267
Slightly different easing equations for bigexplosion
nemo [Fri, 02 Apr 2010 20:32:37 +0000] rev 3266
Slovak translation from jose1711
palewolf [Fri, 02 Apr 2010 18:54:08 +0000] rev 3265
- Parallax effect for horizont when water is out of sight
- Honor reducedquality and don't calculate offsets on wimpy machines
nemo [Fri, 02 Apr 2010 18:36:14 +0000] rev 3264
inu adds portugese translation
nemo [Fri, 02 Apr 2010 18:35:53 +0000] rev 3263
Fix line endings. Again.
nemo [Fri, 02 Apr 2010 18:22:53 +0000] rev 3262
Complete slovak locale by jose1711
nemo [Fri, 02 Apr 2010 16:04:37 +0000] rev 3261
Rebalance Default to take into account reweighting of crates, remove redundant check
unc0rr [Fri, 02 Apr 2010 15:59:23 +0000] rev 3260
Allow to set motd for old client versions (not used yet, as server needs some refactoring)
nemo [Fri, 02 Apr 2010 15:58:45 +0000] rev 3259
This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
unc0rr [Fri, 02 Apr 2010 15:58:37 +0000] rev 3258
Update russian translation a bit more
smxx [Fri, 02 Apr 2010 15:53:58 +0000] rev 3257
Maps:
* Added two missing 'end' statements in mission scripts
palewolf [Fri, 02 Apr 2010 15:50:54 +0000] rev 3256
Spanish translation for new maze settings
nemo [Fri, 02 Apr 2010 15:41:39 +0000] rev 3255
Alter distribution of probabilities from frontend, allow utility crates in shoppa if probabilities permit (still ban health crates)
nemo [Fri, 02 Apr 2010 15:33:11 +0000] rev 3254
Call modify damage on poison damage
koda [Fri, 02 Apr 2010 15:30:54 +0000] rev 3253
display team contents in the ifrontend
palewolf [Fri, 02 Apr 2010 15:28:09 +0000] rev 3252
Retouched Pikachu hat
koda [Fri, 02 Apr 2010 15:08:43 +0000] rev 3251
continue working for team support on the ifrontend
koda [Fri, 02 Apr 2010 12:38:36 +0000] rev 3250
intial support for team configuration on the ifrontend
sheepluva [Fri, 02 Apr 2010 10:50:10 +0000] rev 3249
* make positions of both sky and horizon dependent on the most remote waterwave by adjusting Palewolf's offset values
palewolf [Fri, 02 Apr 2010 08:46:57 +0000] rev 3248
- Added SkyOffset, HorizontOffset as global vars
- Move Sky, Clouds and Flakes with camera too
sheepluva [Fri, 02 Apr 2010 08:35:34 +0000] rev 3247
Shotgun Training: * '["en"]' was supposed to be '["pl"]' (Mmmmh, copypasta :D)
sheepluva [Thu, 01 Apr 2010 23:37:28 +0000] rev 3246
* fixing
bug #156: Cancel button on password request works now.
koda [Thu, 01 Apr 2010 21:57:03 +0000] rev 3245
fix an error in passing strings between ObjC and Pascal
smxx [Thu, 01 Apr 2010 17:01:04 +0000] rev 3244
Lua:
* Set native line endings
* No longer install liblua.dll.a
nemo [Thu, 01 Apr 2010 16:59:10 +0000] rev 3243
Sorry
nemo [Thu, 01 Apr 2010 16:55:42 +0000] rev 3242
Suppress warning
koda [Thu, 01 Apr 2010 16:48:55 +0000] rev 3241
sheepluva's name is finally revealed (watch out for fangirls)
smxx [Thu, 01 Apr 2010 16:46:44 +0000] rev 3240
Maps:
* Basketball/Knockball: Avoid trying to count score or show mission goals before round start (would crash engine)
nemo [Thu, 01 Apr 2010 16:44:56 +0000] rev 3239
this was not checking all of Land[]
nemo [Thu, 01 Apr 2010 16:34:20 +0000] rev 3238
Somehow, these files are not using local encoding
nemo [Thu, 01 Apr 2010 16:28:03 +0000] rev 3237
Further updates by jose1711 - who knows, maybe he'll get it finished before release at this point
nemo [Thu, 01 Apr 2010 16:08:09 +0000] rev 3236
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
smxx [Thu, 01 Apr 2010 10:47:04 +0000] rev 3235
Trainings:
* Updated Polish translations
smxx [Thu, 01 Apr 2010 10:40:12 +0000] rev 3234
Trainings:
* Updated file properties to use native line breaks as well as removed spaces in file names
smxx [Thu, 01 Apr 2010 10:33:29 +0000] rev 3233
Misc:
* Added Piano Strike (ultimate weapon)
* Added Limburger Cheese Bomb (grenade)
* Even more day-1-goodness
sheepluva [Thu, 01 Apr 2010 09:04:42 +0000] rev 3232
* make invul animations of different hogs run asynchronously
sheepluva [Thu, 01 Apr 2010 08:26:16 +0000] rev 3231
* fix SmokeTrace and EvilTrace to be centered instead of 2 pixel off
* ran "optipng -o5 -np -nc -nb *.png" on Data/Graphics
sheepluva [Thu, 01 Apr 2010 05:33:32 +0000] rev 3230
* check for valid TWave before starting/drawing them, prevents segfault
unc0rr [Thu, 01 Apr 2010 05:25:10 +0000] rev 3229
Fix build
unc0rr [Thu, 01 Apr 2010 05:10:50 +0000] rev 3228
- update russian translation a bit
- lupdate + lrelease
sheepluva [Thu, 01 Apr 2010 00:56:38 +0000] rev 3227
add fixed mission script files incl. inu's translation (portuguese I believe)
sheepluva [Thu, 01 Apr 2010 00:56:15 +0000] rev 3226
removing corrupted mission scripts (diff can't handle them)
nemo [Thu, 01 Apr 2010 00:48:26 +0000] rev 3225
another uninitialised value radz[k] for corresponding pa.ar of NTPX
sheepluva [Thu, 01 Apr 2010 00:38:02 +0000] rev 3224
possible map gen desync "fix" -- test please
koda [Thu, 01 Apr 2010 00:21:00 +0000] rev 3223
credits updated, adding Palewolf, sheepluva and prg as devs and replaced my previous openal stuff with something more current
fixed diglett hat
szczur updated locale
nemo [Thu, 01 Apr 2010 00:16:23 +0000] rev 3222
move this island further away from water too
koda [Wed, 31 Mar 2010 22:54:28 +0000] rev 3221
koda's changelog turn
fix to build mac system
remove some warnings
forgot one hat
debug stuff
nemo [Wed, 31 Mar 2010 22:02:12 +0000] rev 3220
Partial update by jose1711
nemo [Wed, 31 Mar 2010 20:54:50 +0000] rev 3219
Partial translation by BeholdMyGlory
nemo [Wed, 31 Mar 2010 20:51:26 +0000] rev 3218
Updated by FIQ
nemo [Wed, 31 Mar 2010 20:47:38 +0000] rev 3217
Add inu to credits since he kept going on about it
nemo [Wed, 31 Mar 2010 20:44:38 +0000] rev 3216
Only require a minimum speed if object is descending.
sheepluva [Wed, 31 Mar 2010 20:03:43 +0000] rev 3215
YOUR AD HERE! (just fixed a typo)
smxx [Wed, 31 Mar 2010 17:56:24 +0000] rev 3214
General:
* Some more changes to changelog
smxx [Wed, 31 Mar 2010 17:52:55 +0000] rev 3213
General:
* Updated changelog for 0.9.13 (might require some sorting)
sheepluva [Wed, 31 Mar 2010 17:51:36 +0000] rev 3212
changin da changelog
nemo [Wed, 31 Mar 2010 17:48:23 +0000] rev 3211
broken
unc0rr [Wed, 31 Mar 2010 17:40:46 +0000] rev 3210
nemo's update to changelog
smxx [Wed, 31 Mar 2010 17:35:06 +0000] rev 3209
General:
* Updated my stuff ;)
nemo [Wed, 31 Mar 2010 17:23:01 +0000] rev 3208
pika pika
nemo [Wed, 31 Mar 2010 16:03:19 +0000] rev 3207
Partial update from FIQ (those parts that didn't require correct encoding)
nemo [Wed, 31 Mar 2010 15:43:52 +0000] rev 3206
3 more pokemon
smxx [Wed, 31 Mar 2010 13:41:05 +0000] rev 3205
CMake:
* Fixed heaptrc tracking blocks (parameter order is important?)
smxx [Wed, 31 Mar 2010 11:59:32 +0000] rev 3204
Engine:
* Fixed cursor shown twice in some cases while weapon menu is shown
sheepluva [Wed, 31 Mar 2010 11:34:58 +0000] rev 3203
make use of Smaxx latest commit(s) when playing ImpactSounds
smxx [Wed, 31 Mar 2010 11:00:30 +0000] rev 3202
Engine:
* Forgot one overloaded function in last commit