project_files/HedgewarsMobile/Classes/MapConfigViewController.m
Sat, 30 Dec 2017 01:22:11 +0100 antonc27 - BIG CHANGE: Convert iOS project to use ARC ios-develop
Wed, 17 Feb 2016 23:27:13 +0100 antonc27 - Small refactoring for seed generation on iOS side
Thu, 22 Oct 2015 03:00:22 +0200 antonc27 - SegmentedControl is localizable now in MapConfig ios-revival
Wed, 14 Oct 2015 21:25:49 +0200 antonc27 - Better random number generation for front-end: random() replaced with arc4random_uniform() ios-revival
Thu, 10 Sep 2015 01:49:15 +0200 antonc27 - Refactoring in order to remove some warning related to using of int instead of NSInteger ios-revival
Tue, 04 Feb 2014 19:45:22 +0100 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
Sat, 26 Jan 2013 23:57:37 +0100 koda some whitespaces from ios files
Sun, 22 Apr 2012 04:48:11 +0200 koda ios: turn on more warning messages and start correcting them
Mon, 09 Apr 2012 03:25:17 +0200 koda ios: convert audio operation from class to instance, plays better with memory
Wed, 28 Mar 2012 01:56:42 +0200 koda dates are no more!
Wed, 28 Mar 2012 00:42:57 +0200 koda ios: use notifications instead of class methods (maybe tidier)
Mon, 26 Mar 2012 03:36:11 +0200 koda ios: fix blocked preview button
Mon, 26 Mar 2012 03:24:50 +0200 koda ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Sat, 11 Feb 2012 06:11:19 +0100 koda i don't know how this is possible
Tue, 07 Feb 2012 00:34:25 +0100 koda ios game configuration page supports rotation, with some enhancements (like the new slider); some glitches here and there
Mon, 10 Oct 2011 02:50:01 +0200 koda HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
Sun, 09 Oct 2011 03:04:45 +0200 koda finally removed the white border glitch of the ipad preview map, moved initialization from IB to code
Sun, 09 Oct 2011 01:45:12 +0200 koda refreshed the ipad interface with some white
Sun, 09 Oct 2011 00:24:58 +0200 koda some code refactoring of the ios game config
Sun, 02 Oct 2011 01:35:20 +0200 koda little changes and fixes to the previous commit
Sun, 02 Oct 2011 00:57:04 +0200 koda headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
Sat, 24 Sep 2011 00:54:47 +0200 koda ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
Sun, 31 Jul 2011 16:03:24 +0200 koda ios: caught some leaks, merged two methods inside a fuction, postponed the rating popup
Tue, 21 Jun 2011 22:57:46 +0200 koda update theme listing for ios
Thu, 12 May 2011 23:29:31 +0200 koda all together now! releaseAndNil ftw
Thu, 12 May 2011 23:00:26 +0200 koda some general tweaks (more intelligent use of macros and more caching)
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Sat, 11 Dec 2010 02:30:03 +0100 koda disable large maps also on iphone3gs and ipodtouch3g, they fail to load sometimes
Wed, 08 Dec 2010 14:47:52 +0100 koda team selection completely refactored, now has animation and more performance
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