project_files/HedgewarsMobile/Classes/SchemeWeaponConfigViewController.m
Sun, 11 Mar 2018 22:39:40 +0100 antonc27 - Some not-so-important pretty formatting ios-develop
Sat, 30 Dec 2017 01:22:11 +0100 antonc27 - BIG CHANGE: Convert iOS project to use ARC ios-develop
Mon, 15 Feb 2016 23:37:48 +0100 antonc27 - Some warnings fixed with text alignment on iOS front-end
Mon, 09 Nov 2015 05:02:53 +0100 antonc27 - Fix for wrong footer labels size on autorotation on GameConfig screen ios-revival Hedgewars-iOS-2.0
Mon, 09 Nov 2015 04:24:08 +0100 antonc27 - Small size adjustments for footer labels on GameConfig screen ios-revival
Wed, 04 Nov 2015 06:56:37 +0100 antonc27 - Disabled non-adapted for mobile game styles ios-revival
Tue, 03 Nov 2015 04:49:50 +0100 antonc27 - Implement fake 'Normal' game style as in qt front-end ios-revival
Tue, 03 Nov 2015 01:27:15 +0100 antonc27 - Better place for removeObserver: calls ios-revival
Tue, 03 Nov 2015 01:22:35 +0100 antonc27 - Stub for disabling game styles on mobile ios-revival
Sat, 24 Oct 2015 02:26:54 +0200 antonc27 - Possible fix for loading game styles scripts without .cfg file ios-revival
Sun, 20 Sep 2015 02:56:33 +0200 antonc27 - Weapon and scheme plist's names(which passed to engine) must contain spaces, not underscores ios-revival
Sat, 12 Sep 2015 05:23:28 +0200 antonc27 - These properties are not necessary to clean when receiving memory warning ios-revival
Thu, 10 Sep 2015 01:49:15 +0200 antonc27 - Refactoring in order to remove some warning related to using of int instead of NSInteger ios-revival
Thu, 10 Sep 2015 01:31:52 +0200 antonc27 - First attempt to fix crashes on loading 'Styles' ios-revival
Sun, 06 Sep 2015 04:30:30 +0200 antonc27 - Fixes for cropped background image on iPhone ios-revival
Tue, 04 Feb 2014 19:45:22 +0100 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
Thu, 14 Jun 2012 00:10:06 +0200 koda ios: explain why setting a style disables schemes and/or weapons sometimes
Thu, 14 Jun 2012 00:03:01 +0200 koda ios: for mission configuration, use the bundled cfg file instead of providing plist files
Sun, 22 Apr 2012 04:48:11 +0200 koda ios: turn on more warning messages and start correcting them
Sun, 08 Apr 2012 19:06:25 +0200 koda ios: schemes table was being drawn on top of the table border
Wed, 28 Mar 2012 01:56:42 +0200 koda dates are no more!
Wed, 28 Mar 2012 01:26:47 +0200 koda ios: fix offset for 'details' table header in iphone game configuration
Wed, 28 Mar 2012 00:42:57 +0200 koda ios: use notifications instead of class methods (maybe tidier)
Sun, 19 Feb 2012 01:22:59 +0100 koda ipad, have the scheme/weapon/style selector always stick in the same position
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Tue, 07 Feb 2012 01:18:03 +0100 koda ios game configuration page rotation gliches fix
Tue, 07 Feb 2012 00:34:25 +0100 koda ios game configuration page supports rotation, with some enhancements (like the new slider); some glitches here and there
Mon, 31 Oct 2011 03:08:16 +0100 koda unified the objc game state in a single place, which allowed some optimization to ObjcExport class (and more)
Fri, 28 Oct 2011 03:41:52 +0200 koda ok *this* brings ios 3.* runtime compatibility
Wed, 26 Oct 2011 00:30:35 +0200 koda restore runtime compatibility with ios 3.2
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