2008-10-18 |
unc0rr |
Start new hedgewars server instead of old one
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2008-10-15 |
unc0rr |
Share chat between frontend and engine
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2008-04-27 |
unc0rr |
Update copyright info in source files headers
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2008-02-22 |
unc0rr |
- Get rid of PageSimpleGame, now pressing 'quick game' just starts round
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2007-12-26 |
unc0rr |
- Header cleanup in game.cpp
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2007-12-19 |
displacer |
working weapons select
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2007-09-08 |
unc0rr |
Better stub for Training mode
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2007-09-06 |
unc0rr |
More work on Training mode
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2007-05-30 |
unc0rr |
Save saves in Save directory
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2007-02-23 |
unc0rr |
- Change proto version to 4
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2007-02-10 |
unc0rr |
- Better AI thinking behavior
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2007-02-08 |
displacer |
virtual destructors for tcpBase derived classes, readarray clear removed as unneeded
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2007-02-05 |
unc0rr |
- Fix net game bug
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2007-01-15 |
unc0rr |
- Store more team specific values in HWTeam
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2007-01-15 |
displacer |
Run game message added, team and config info provided for net game
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2007-01-13 |
unc0rr |
Don't show game stats in case of interrupted by command '/quit' game
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2007-01-04 |
unc0rr |
- Better blowtorch
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2006-11-19 |
displacer |
fixed: choose map for simple game is working now
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2006-11-14 |
unc0rr |
'Proto' class to make things easier
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2006-10-28 |
displacer |
multiplayer colors enabled
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2006-10-05 |
unc0rr |
- Update more headers
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2006-10-05 |
unc0rr |
Relicense to GPL
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2006-10-02 |
displacer |
tcp sockets are incapsulated in TCPBase class now
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2006-10-01 |
displacer |
united TCP transfers for start game and receive preview
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2006-10-01 |
displacer |
prepare uniting tcp classes
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2006-09-09 |
unc0rr |
- Small fix for AI
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2006-09-09 |
displacer |
teams and hedgedogs num selection added to HWgame
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2006-08-27 |
unc0rr |
Update file headers & delete unneeded files
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2006-08-27 |
unc0rr |
Use QUuid to generate seed, rand() to choose theme
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