hedgewars/uWorld.pas
Sun, 18 Nov 2018 16:10:18 +0100 Wuzzy Display game scheme settings in Pas2C, too
Sat, 27 Oct 2018 03:36:25 +0200 Wuzzy Draw mission panel behind ammo menu tooltip
Sat, 27 Oct 2018 03:31:25 +0200 Wuzzy Tweak commenting in uWorld render routine
Thu, 25 Oct 2018 11:48:40 +0200 Wuzzy Support CJK fonts for sidFPS as well
Tue, 09 Oct 2018 09:58:33 -0400 nemo bunch more of those shortstring/ansistrings
Sat, 15 Sep 2018 20:56:31 +0200 unc0rr Fix SetAmmoTexts not working in stats-only mode
Sat, 15 Sep 2018 20:42:02 +0200 unc0rr Fix SetAmmoTexts not working in stats-only mode 0.9.24
Sat, 01 Sep 2018 12:43:19 +0200 Wuzzy Prevent pause/synchronizing/AFK mode text being rendered at the same time
Wed, 08 Aug 2018 13:02:24 +0200 Wuzzy Fix slightly misplaced ammo count in ammo menu if count > 9
Wed, 08 Aug 2018 12:05:19 +0200 Wuzzy Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
Wed, 08 Aug 2018 11:40:00 +0200 Wuzzy Replicate target sprite properly in world wrap
Wed, 08 Aug 2018 11:26:33 +0200 Wuzzy Replicate gear GUI overlays in world wrap
Wed, 08 Aug 2018 11:19:08 +0200 Wuzzy Make sure gear fuel and alt weapon overlays are always drawn on top
Tue, 07 Aug 2018 19:32:33 +0200 Wuzzy Fix foreground flakes (layer 2+6) disappearing when moving camera in world wrap world
Tue, 07 Aug 2018 01:47:49 +0200 Wuzzy Backed out changeset 0c797469d16d
Tue, 07 Aug 2018 01:43:22 +0200 Wuzzy Update target cursor after shooting targetable ammo with gfMultiWeapon
Tue, 10 Jul 2018 16:44:13 +0200 Wuzzy Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
Tue, 10 Jul 2018 16:07:11 +0200 Wuzzy Add dedicated key to display mission panel: M
Sun, 10 Jun 2018 19:01:50 +0200 antonc27 Merge ios-develop into default
Thu, 03 May 2018 21:40:13 +0200 Wuzzy Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Thu, 15 Mar 2018 23:59:20 +0100 antonc27 - Pause game when it goes background (do not show anymore annoying 'confirm quit') ios-develop
Mon, 12 Mar 2018 22:53:28 +0100 Wuzzy Use visible team count instead of total team count to determine rendered team bar height
Sat, 10 Mar 2018 12:32:44 +0100 Wuzzy Make a few more engine strings translatable
Fri, 09 Mar 2018 12:43:36 +0100 Wuzzy Hide team bar if all hedgehogs in it are hidden or dead
Fri, 16 Feb 2018 13:57:48 +0100 Wuzzy Add SetTeamLabel to Lua API, can set arbitrary string as team label
Wed, 10 Jan 2018 23:49:47 +0100 unc0rr Pass mouse movements to engine, warp cursor in frontend qmlfrontend
Sun, 12 Nov 2017 17:41:01 +0100 Wuzzy Backed out changeset 575c0de98505
Sat, 28 Oct 2017 17:48:54 +0200 Wuzzy Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
Fri, 27 Oct 2017 17:50:20 +0200 Wuzzy Fix bad LuaGoals comparison for pas2c builds
Fri, 20 Oct 2017 21:35:26 +0200 Wuzzy Fix first ammo row being invisible when there's only one weapon in the first row
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