Mon, 14 Jan 2019 15:11:15 -0500 just focus on the unsafe deletes in a hopefully branch-safe fashion 0.9.25
nemo [Mon, 14 Jan 2019 15:11:15 -0500] rev 14589
just focus on the unsafe deletes in a hopefully branch-safe fashion
Mon, 14 Jan 2019 15:01:43 -0500 aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code 0.9.25
nemo [Mon, 14 Jan 2019 15:01:43 -0500] rev 14588
aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code
Mon, 14 Jan 2019 19:26:24 +0100 Rename the special "none" key in frontend
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 19:26:24 +0100] rev 14587
Rename the special "none" key in frontend
Mon, 14 Jan 2019 12:35:32 -0500 branch merge
nemo [Mon, 14 Jan 2019 12:35:32 -0500] rev 14586
branch merge
Mon, 14 Jan 2019 12:34:47 -0500 ai improvements are release branch safe 0.9.25
nemo [Mon, 14 Jan 2019 12:34:47 -0500] rev 14585
ai improvements are release branch safe
Mon, 14 Jan 2019 00:34:56 +0100 Reverse order of visual gears linked list
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 00:34:56 +0100] rev 14584
Reverse order of visual gears linked list Now vgears will render in the order they have been added. Older visual gears are rendered earlier, so they are "behind" newer visual gears. This has been primarily done to fix the render order of speech bubbles (bug #287).
Mon, 14 Jan 2019 17:59:32 +0100 Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:59:32 +0100] rev 14583
Update changelog for campaign updates
Mon, 14 Jan 2019 17:43:19 +0100 ASA moon02: Don't play victory animation if runner died and hero survived
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:43:19 +0100] rev 14582
ASA moon02: Don't play victory animation if runner died and hero survived
Mon, 14 Jan 2019 17:12:12 +0100 ASA: Tweak spawning height of hedgehogs
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:12:12 +0100] rev 14581
ASA: Tweak spawning height of hedgehogs
Mon, 14 Jan 2019 17:04:18 +0100 ASA moon02: Fix player not losing if time runs out while still having the rope
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:04:18 +0100] rev 14580
ASA moon02: Fix player not losing if time runs out while still having the rope
Mon, 14 Jan 2019 16:18:34 +0100 Fix crosshair sometimes not getting removed
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 16:18:34 +0100] rev 14579
Fix crosshair sometimes not getting removed
Mon, 14 Jan 2019 07:14:18 +0100 Outsource commonly used words in siPointType to QTfrontend
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 07:14:18 +0100] rev 14578
Outsource commonly used words in siPointType to QTfrontend
Mon, 14 Jan 2019 06:17:35 +0100 ASA moon02: Add finishing times in ranking
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 06:17:35 +0100] rev 14577
ASA moon02: Add finishing times in ranking
Mon, 14 Jan 2019 05:58:07 +0100 ASA: Show current time and personal best in moon02
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 05:58:07 +0100] rev 14576
ASA: Show current time and personal best in moon02
Mon, 14 Jan 2019 04:59:04 +0100 ASA desert02: Show escape record in-game
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 04:59:04 +0100] rev 14575
ASA desert02: Show escape record in-game
Mon, 14 Jan 2019 04:30:31 +0100 Tweak bounce effects of some gears
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 04:30:31 +0100] rev 14574
Tweak bounce effects of some gears This adds bounce effects for gtSMine, gtMine and gtCluster
Mon, 14 Jan 2019 03:53:21 +0100 Fix "unused variable" warning (valOK)
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 03:53:21 +0100] rev 14573
Fix "unused variable" warning (valOK)
Mon, 14 Jan 2019 03:52:09 +0100 Remove a bunch of dead out-commented code
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 03:52:09 +0100] rev 14572
Remove a bunch of dead out-commented code
Mon, 14 Jan 2019 03:23:21 +0100 Fix WorldWrap returning sometimes true unjustifiably
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 03:23:21 +0100] rev 14571
Fix WorldWrap returning sometimes true unjustifiably
Mon, 14 Jan 2019 02:48:36 +0100 Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 02:48:36 +0100] rev 14570
Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
Sun, 13 Jan 2019 22:22:40 +0100 Fix airplane line being drawn in front of many HUD elements
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 22:22:40 +0100] rev 14569
Fix airplane line being drawn in front of many HUD elements
Sun, 13 Jan 2019 18:07:04 +0100 Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 18:07:04 +0100] rev 14568
Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
Sun, 13 Jan 2019 17:49:29 +0100 Tweak height limit of air attack in bounce edge maps
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 17:49:29 +0100] rev 14567
Tweak height limit of air attack in bounce edge maps
Sun, 13 Jan 2019 17:28:33 +0100 Disallow placement of piano beyond bounce world edge
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 17:28:33 +0100] rev 14566
Disallow placement of piano beyond bounce world edge
(0) -10000 -3000 -1000 -300 -100 -50 -24 +24 +50 +100 +300 +1000 tip