hedgewars/uChat.pas
Sat, 03 Jan 2015 15:25:42 -0500 nemo use copyToXY instead to improve legibility 0.9.21
Mon, 08 Dec 2014 09:35:14 -0500 nemo Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
Sun, 30 Nov 2014 21:15:46 +0100 sheepluva don't forbid running regular chat commands during turns of other teams. that was probably only meant for emotes to begin with
Tue, 18 Nov 2014 02:57:47 +0100 sheepluva chat: fix some glitches, add /togglechat command for changing chat visibility
Tue, 18 Nov 2014 01:51:40 +0100 sheepluva fixes to chat input history: remember all inputs, don not remember duplicates
Sun, 24 Aug 2014 14:51:11 -0400 nemo ok. that's weird. I wonder if I was having non-clean build issues last time I tried messing with this. that could explain why my changing offsets didn't do anything.
Fri, 22 Aug 2014 00:57:07 +0400 alfadur - Support for pausing multiplayer games
Mon, 11 Aug 2014 08:31:57 -0400 nemo text visibility "fix"
Sun, 10 Aug 2014 17:03:02 +0200 sheepluva do not render chat if HUD is hidden
Sun, 27 Jul 2014 22:47:52 -0400 nemo Using blended makes smilies and CJK less hideous.
Mon, 16 Jun 2014 13:47:27 +0200 sheepluva remove unneeded import
Mon, 16 Jun 2014 02:23:37 +0200 sheepluva various tweaks
Sun, 15 Jun 2014 04:46:34 +0200 sheepluva whoops. an "end" moved there
Sat, 14 Jun 2014 15:49:44 +0200 sheepluva fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
Sat, 14 Jun 2014 07:12:22 +0200 sheepluva tweak how chat lines are rendered
Mon, 10 Feb 2014 00:43:03 +0400 unc0rr It compiles \o/
Thu, 06 Feb 2014 22:03:53 +0100 sheepluva rolling back my PChar stuff, because unC0Rr improves string handling pas2c instead <3
Tue, 04 Feb 2014 19:45:22 +0100 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
Tue, 04 Feb 2014 15:23:37 +0100 sheepluva yo dawg, I herd you like PChar...
Tue, 21 Jan 2014 22:38:13 +0100 koda partial merge of the webgl branch
Fri, 17 Jan 2014 01:06:54 +0100 sheepluva update copyright to 2014
Sun, 05 Jan 2014 10:54:03 +0400 unc0rr - Fix build via pas2c webgl
Sat, 04 Jan 2014 23:55:54 +0400 unc0rr merge default webgl
Tue, 17 Dec 2013 00:02:52 +0400 unc0rr merge default here sdl2transition
Sun, 10 Nov 2013 14:04:15 +0400 unc0rr Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?) sdl2transition
Sun, 10 Nov 2013 01:45:43 +0400 unc0rr All I want is to receive some events... sdl2transition
Fri, 08 Nov 2013 12:00:47 +0400 unc0rr Fix chat yet again
Tue, 05 Nov 2013 11:04:26 +0400 unc0rr Fix broken chat
Sun, 03 Nov 2013 22:37:41 +0400 unc0rr Small refactor
Fri, 01 Nov 2013 23:50:13 +0400 unc0rr - Bring back white dot in the center of crosshair. Crosshair is blurred now!
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