QTfrontend/mapContainer.cpp
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Mon, 28 Feb 2011 22:04:10 +0300 unc0rr Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
Tue, 15 Feb 2011 21:12:22 +0300 unc0rr Fix for my last commit (which was all nonsense)
Tue, 08 Feb 2011 22:24:30 +0300 unc0rr Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
Sun, 26 Dec 2010 19:30:51 +0100 koda restore showing a bigger icon for themes
Sun, 26 Dec 2010 19:25:40 +0100 koda hide seed...
Sun, 19 Dec 2010 20:45:15 +0300 unc0rr Adjust magic consts
Sun, 19 Dec 2010 20:33:33 +0300 unc0rr Most probably it's fix to a crash
Sun, 19 Dec 2010 20:22:48 +0300 unc0rr Remove deleteLater()
Sun, 19 Dec 2010 20:16:07 +0300 unc0rr Some debug info
Sun, 19 Dec 2010 20:01:24 +0300 unc0rr - Simplify map container code a bit
Sun, 19 Dec 2010 19:24:15 +0300 unc0rr Seems like just a source of bugs
Sat, 18 Dec 2010 23:02:39 +0300 unc0rr - Some work on drawMap widget and scene to allow undo, clear, save and load operations
Sat, 18 Dec 2010 19:15:26 +0100 Henek fix layout in game config widget as per nemo's request
Fri, 17 Dec 2010 09:26:02 +0100 Henek added set button to seed edit so maps won't regenerate as often
Wed, 15 Dec 2010 22:03:46 +0300 unc0rr Recieve and parse DRAWNMAP config
Wed, 15 Dec 2010 21:10:25 +0300 unc0rr Don't use std::string
Tue, 14 Dec 2010 21:04:43 +0300 unc0rr Debug messages
Tue, 14 Dec 2010 20:46:50 +0300 unc0rr Try to send drawn map data to net server
Mon, 13 Dec 2010 22:12:30 +0300 unc0rr Allow to draw maps in frontend and play them (only locally, some bugs to fix)
Mon, 13 Dec 2010 19:26:20 +0100 Henek exposing seed for editing and viewing
Mon, 13 Dec 2010 04:52:23 +0100 Henek added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Sun, 12 Dec 2010 21:47:55 +0300 unc0rr Pretension to switch to draw map page
Thu, 09 Dec 2010 11:59:07 +0300 unc0rr Pass hardcoded drawn map from frontend into engine \o/
Wed, 08 Dec 2010 22:18:50 +0300 unc0rr - Pass map drawing data to engine
Wed, 08 Dec 2010 21:55:15 +0300 unc0rr Add drawn map into the list of map generators
Wed, 24 Nov 2010 20:36:46 -0500 prg fix for frontend desync
Sun, 14 Nov 2010 15:06:02 -0500 nemo merge 0.9.14.1 to trunk
Sun, 14 Nov 2010 11:53:27 -0500 nemo this reverts 3861 0.9.14.1
Sun, 14 Nov 2010 11:24:36 -0500 nemo add a couple of emits to try and fix the desync. needs testing to make sure everything else is being passed correctly 0.9.14.1
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