gameServer/OfficialServer/DBInteraction.hs
2010-02-25 unc0rr Replace tabs with spaces here too
2009-09-17 unc0rr Final fix
2009-09-17 unc0rr Second try
2009-09-17 unc0rr Fix build
2009-08-12 unc0rr Now really fix
2009-08-12 unc0rr Fix compilation
2009-08-05 unc0rr Patch for compiling with 6.10 (define NEW_EXCEPTIONS to do that)
2009-07-09 nemo unc0rr's patch from issue #144 - prevent spectators from ruining the game
2009-06-21 unc0rr Oops, fix database process interaction
2009-06-19 unc0rr Implement sending gameserver stats to webserver
2009-06-12 unc0rr Implement ability for server admin to clear accounts cache
2009-05-27 unc0rr Another approach to zombies problem (set SIGCHLD handler to SIG_IGN)
2009-05-27 unc0rr - Prevent server from producing zombies
2009-05-27 unc0rr Fix server compilation
2009-05-25 unc0rr Add caching for accounts information (entries are stored in memory forever)
2009-05-25 unc0rr Bring back authentication to official server, now using separate process to perform database interaction
2009-04-13 unc0rr - Add gameServer to build system
2009-04-12 unc0rr Prevent server from crashing when get SqlNull value
2009-04-12 unc0rr Better SQL statement, allows NULL rid
2009-03-26 unc0rr - User from localhost is server admin
2009-03-02 unc0rr Fake database connection with routine which marks all users as guests, when no database host was specified
2009-02-27 unc0rr Set admin flag and send admin notification to users with rid equal to 3
2009-02-25 unc0rr Retrieve client password from web database and ask for it
2009-02-24 unc0rr Server now send ASKPASSWORD command to frontend when user has web account
2009-02-23 unc0rr Add working check for www account existance
2009-02-23 unc0rr Add options for configuring database access
2009-02-18 unc0rr New game server:
less more (0) tip