QTfrontend/team.cpp
Sun, 25 Sep 2011 19:30:10 +0200 sheepluva some more cleanups and refactoring.
Sat, 24 Sep 2011 22:14:10 +0200 sheepluva cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
Thu, 15 Sep 2011 00:47:05 +0200 sheepluva team edit: restore default hedgehog name if name is empty- since empty names are not supported and will lead to errors; also lupdate
Sat, 18 Jun 2011 03:14:45 +0200 koda file association for mac!
Mon, 09 May 2011 16:56:29 +0200 koda split pages.h into several header files
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Wed, 08 Sep 2010 19:01:11 -0400 nemo Probably fix missing hats.
Thu, 02 Sep 2010 21:49:36 +0400 unc0rr use built-in method QString::isEmpty()
Wed, 25 Aug 2010 12:28:37 +0200 smaxx Frontend:
Mon, 23 Aug 2010 16:29:12 +0200 smaxx Frontend:
Sat, 31 Jul 2010 11:24:53 +0200 koda remove trailing spaces from end of line
Thu, 29 Apr 2010 21:25:51 +0000 smxx Engine:
Mon, 19 Apr 2010 13:31:08 +0000 smxx Engine:
Fri, 16 Apr 2010 12:38:31 +0000 smxx Frontend:
Sat, 10 Apr 2010 21:36:40 +0000 smxx Frontend:
Thu, 01 Apr 2010 16:08:09 +0000 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
Mon, 29 Mar 2010 18:50:22 +0000 smxx Frontend:
Sat, 06 Mar 2010 10:59:20 +0000 unc0rr Replace tabs with spaces using 'expand -t 4' command
Sun, 28 Feb 2010 02:42:37 +0000 nemo Typo
Fri, 26 Feb 2010 19:52:22 +0000 nemo A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
Sun, 21 Feb 2010 16:28:46 +0000 nemo Check for empty hat, somehow claymore managed this, this should be a workaround pending figuring out how he did it.
Thu, 04 Feb 2010 20:45:03 +0000 smxx Server:
Mon, 12 Oct 2009 16:44:30 +0000 unc0rr Huge Smaxx patch with some fixes by me:
Wed, 24 Jun 2009 19:47:32 +0000 unc0rr - Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
Sun, 22 Mar 2009 14:35:45 +0000 unc0rr Random team generator rework by ttsmj
Tue, 24 Feb 2009 21:47:17 +0000 unc0rr ttsmj2's random teams patch
Fri, 16 Jan 2009 15:43:19 +0000 unc0rr Show team owner in tooltip
Tue, 13 Jan 2009 20:21:40 +0000 unc0rr Support voicepack info in net server
Tue, 13 Jan 2009 18:56:14 +0000 unc0rr Team class now supports voicepacks
Mon, 12 Jan 2009 21:57:41 +0000 unc0rr Finish voicepacks support in engine (not tested though)
Mon, 12 Jan 2009 21:49:41 +0000 unc0rr Generate voicepack ask in team config
Fri, 05 Dec 2008 21:35:34 +0000 unc0rr Set default fort to 'Plane' and default grave to 'Statue'
Wed, 08 Oct 2008 18:56:32 +0000 unc0rr Adding teams now works
Sun, 28 Sep 2008 15:55:07 +0000 unc0rr Predefined team can have customized hat
Sun, 28 Sep 2008 08:26:18 +0000 unc0rr Move preview icons into comboboxes
Sun, 31 Aug 2008 19:23:29 +0000 unc0rr Send hats info via net. Hats implementation complete now.
Sun, 31 Aug 2008 18:36:26 +0000 unc0rr Fix bug in netclient protocol handling code
Sun, 31 Aug 2008 17:22:50 +0000 unc0rr Hats now fully implemented for local game
Sun, 31 Aug 2008 16:00:31 +0000 unc0rr Store selected hats in team config
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Sat, 22 Sep 2007 10:45:18 +0000 unc0rr Now trainings can have custom ammostore
Sat, 22 Sep 2007 10:06:27 +0000 unc0rr Add ammostores in frontend, should help further ammostores implemetation
Sat, 22 Sep 2007 09:49:55 +0000 unc0rr - Make hwengine protocol more obvious
Mon, 02 Jul 2007 18:35:31 +0000 unc0rr Proto change: set color in addteam command
Fri, 23 Feb 2007 14:24:32 +0000 unc0rr - Change proto version to 4
Wed, 21 Feb 2007 19:40:06 +0000 unc0rr Small cleanup, faster compilation as a result
Tue, 20 Feb 2007 22:34:42 +0000 displacer some debug messages removed
Wed, 14 Feb 2007 22:15:55 +0000 displacer fort, grave and difficulty information for net team
Sun, 21 Jan 2007 20:14:49 +0000 displacer initial hedgehogs num fixed
Sun, 21 Jan 2007 19:53:25 +0000 displacer first buggy hedgehogs num net change
Wed, 17 Jan 2007 21:32:52 +0000 displacer equal team names huge bug fixed for multiple clients
Mon, 15 Jan 2007 21:20:36 +0000 unc0rr - Store more team specific values in HWTeam
Mon, 15 Jan 2007 18:45:07 +0000 displacer Run game message added, team and config info provided for net game
Sun, 14 Jan 2007 21:17:35 +0000 unc0rr Team level at new place on team config page
Thu, 11 Jan 2007 23:29:57 +0000 displacer some changes
Wed, 10 Jan 2007 23:21:05 +0000 displacer client/server net pre-alpha
Mon, 08 Jan 2007 20:51:22 +0000 unc0rr Use new parameters, small protocol change
Sat, 18 Nov 2006 14:47:50 +0000 unc0rr - Fix infinite loop when selecting weapon with ammo menu
Thu, 16 Nov 2006 22:01:51 +0000 unc0rr Make teams config file name be team name
Tue, 14 Nov 2006 20:39:30 +0000 unc0rr 'Proto' class to make things easier
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