project_files/HedgewarsMobile/Classes/MapConfigViewController.m
Sat, 11 Dec 2010 02:30:03 +0100 koda disable large maps also on iphone3gs and ipodtouch3g, they fail to load sometimes
Wed, 08 Dec 2010 14:47:52 +0100 koda team selection completely refactored, now has animation and more performance
Sun, 28 Nov 2010 23:49:09 +0100 koda added missing graphics and fixed some glitches/crashes/bugs
Thu, 25 Nov 2010 02:45:52 +0100 koda update some files for new graphics and new ios4.2
Sun, 21 Nov 2010 04:10:39 +0100 koda display an empty table for missions
Sat, 13 Nov 2010 03:25:40 +0100 koda don't list too big maps for certain devices
Sat, 13 Nov 2010 01:24:39 +0100 koda some interface tricks for iphone as well
Fri, 12 Nov 2010 00:11:22 +0100 koda iphone interface
Fri, 05 Nov 2010 00:38:30 +0100 koda make the support page more portable
Mon, 01 Nov 2010 18:51:38 +0100 koda better support for wimpier i-devices
Mon, 25 Oct 2010 22:19:00 +0200 koda the ios port is also iphone compatible
Thu, 21 Oct 2010 00:41:41 +0200 koda some more memory opt
Sat, 16 Oct 2010 18:35:28 +0200 koda fix some glitches
Tue, 12 Oct 2010 05:06:30 +0200 koda minor stuff
Thu, 07 Oct 2010 02:16:29 +0200 koda remove a useless field from weaponfile format
Wed, 06 Oct 2010 02:31:04 +0200 koda use dynamic data from engine instead of using hardcoded values
Thu, 30 Sep 2010 22:31:38 +0200 koda updated lua loading in the ifrontend and also fixed masked maps
Mon, 27 Sep 2010 04:58:15 +0200 koda have engine try for a second position when map loading fails (in this way it's possible to move Missions data to any path)
Mon, 27 Sep 2010 01:51:12 +0200 koda further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
Sun, 26 Sep 2010 23:48:03 +0200 koda move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
Sat, 04 Sep 2010 16:24:00 +0200 koda headers ftw, also right project file Hedgewars-iOS-1.0
Mon, 30 Aug 2010 06:33:56 +0200 koda help page for lobby
Mon, 30 Aug 2010 05:42:03 +0200 koda help page for ingame, some other fixes here and there
Mon, 30 Aug 2010 01:38:46 +0200 koda added a smaller version of forts, fixed a couple of regressions
Sun, 29 Aug 2010 16:55:27 +0200 koda X&Y buttons, sounds for some buttons, cleanup
Sat, 28 Aug 2010 02:35:26 +0200 koda fade in when returning from game, labels rewritten so that they are drawn at runtime (more flexibility with i18n and iphone support)
Mon, 02 Aug 2010 23:13:12 +0200 koda completing the ifrontend interface...
Mon, 02 Aug 2010 00:55:24 +0200 koda halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
Sat, 31 Jul 2010 11:24:53 +0200 koda remove trailing spaces from end of line
Sun, 25 Jul 2010 16:02:02 +0200 koda use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
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