QTfrontend/net/tcpBase.cpp
Wed, 16 Jan 2019 00:37:26 +0100 Wuzzy Make game engine load the user's locale correctly (bug 688)
Thu, 19 Jul 2018 19:11:39 +0200 Wuzzy Fix crash when aborting encoding phase of video recording in videos page if >1 video is being encoded
Tue, 17 Jul 2018 20:13:41 +0200 Wuzzy Fix frontend showing 2 errors on engine fatal error (exit code 52)
Wed, 14 Mar 2018 22:57:31 +0100 unc0rr Fix broken previews for me, pepper with comments on logic. Probably makes it fail for windows users again.
Tue, 02 Jan 2018 23:20:50 +0300 unC0Rr Fix obviously broken logic. Fixes broken preview fetching on Windows. 0.9.23
Sun, 17 Dec 2017 00:09:24 +0100 unc0rr Merge default. This branch is up-to-date and code is working. qmlfrontend
Mon, 06 Nov 2017 22:26:54 +0100 unc0rr - Update .pro file
Thu, 03 Sep 2015 20:59:48 +0300 unc0rr Merge default qmlfrontend
Mon, 10 Aug 2015 03:53:11 +0200 sheepluva more copyright fixes
Fri, 12 Sep 2014 00:51:14 +0400 unc0rr Let's get it started qmlfrontend
Mon, 16 Jun 2014 00:24:26 +0400 unc0rr Revert all recent sheepluva's work
Sun, 15 Jun 2014 04:33:54 +0200 sheepluva do not get stuck on "in game..." page just because of game crash. output a message instead. could still need some tweaking, but a man gotta sleep. and sheep too...
Wed, 28 May 2014 09:05:36 +0400 unc0rr Fix some of issues found by coverity
Thu, 06 Mar 2014 00:18:51 +0400 unc0rr Don't run two engine threads simultaneously
Tue, 04 Mar 2014 00:40:23 +0400 unc0rr Remove game/preview functions split in library mode, just let normal procedure run instead:
Tue, 04 Feb 2014 19:45:22 +0100 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
Fri, 17 Jan 2014 01:06:54 +0100 sheepluva update copyright to 2014
Wed, 18 Dec 2013 01:05:15 +0400 unc0rr No idea what this is doing, seems to allow recorder instance to not block further engine starts while it is doing its job.
Wed, 12 Jun 2013 12:18:03 +0200 koda use QT_DEBUG which is always added
Wed, 29 May 2013 15:12:06 -0400 unc0rr bump copyright year for Andrey entries
Wed, 27 Mar 2013 12:56:07 +0100 koda drop QApplication in favor of HWApplication and minor refactor of MessageDialog
Mon, 04 Mar 2013 10:08:38 +0100 koda convert HW_DEV in ifdef DEBUG clauses
Fri, 04 Jan 2013 21:44:40 +0400 unc0rr Merge from default flibqtfrontend
Tue, 18 Dec 2012 03:07:45 +0100 koda minor adjustments to libengine, moc is correctly created as definitions are set before calling it, params are better numbered and we don't subclass qthread but rather use moveToThread()
Thu, 22 Nov 2012 01:19:16 +0400 unc0rr Try to use map preview facilities: flibqtfrontend
Wed, 21 Nov 2012 01:48:10 +0100 koda lotsa hackery to get frontend somehow link libengine...
Tue, 20 Nov 2012 00:10:12 +0400 unc0rr Okay, remove previous request only if it has same parent
Mon, 19 Nov 2012 23:43:45 +0400 unc0rr - Only allow one engine instance running at the moment
Tue, 23 Oct 2012 06:50:19 +0200 koda QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
Wed, 05 Sep 2012 12:36:47 +0200 sheepluva fix a segfault related to tcp servers deleting themselves without removing themselves from the internal server list first.
Tue, 28 Aug 2012 20:30:57 +0400 unc0rr Merge Stepik-777's video recording gsoc project
Thu, 23 Aug 2012 23:21:31 +0400 unc0rr Don't leave frontend in engine waiting state when there's error occured on attempt to start engine
Tue, 26 Jun 2012 02:14:35 +0400 Stepan777 Restore almost old TCPBase behaviour
Mon, 04 Jun 2012 21:32:30 +0400 Stepan777 here it is
Sat, 28 Apr 2012 18:56:31 +0200 sheepluva license header year range adjustments
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Mon, 30 Jan 2012 17:32:18 -0500 nemo astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
Wed, 28 Sep 2011 19:27:56 +0200 sheepluva I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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