hedgewars/uIO.pas
Tue, 17 Jul 2018 21:17:33 +0200 Wuzzy Clarify/rewrite a few OutError messages
Wed, 17 Jan 2018 00:32:34 +0100 unc0rr Proper rejoin desyncs fix now 0.9.23
Tue, 16 Jan 2018 00:42:06 +0100 unc0rr The ultimate fix for rejoin desyncs 0.9.23
Mon, 25 Dec 2017 00:58:47 +0100 unc0rr Preview rendering seems to work now qmlfrontend
Sun, 17 Dec 2017 00:09:24 +0100 unc0rr Merge default. This branch is up-to-date and code is working. qmlfrontend
Sat, 28 Oct 2017 04:53:21 +0200 Wuzzy Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
Sun, 22 Oct 2017 00:48:38 +0200 Wuzzy Wrap around target coordinates when clicking on other side of wrap-around world edge
Wed, 11 Oct 2017 01:03:30 +0200 Wuzzy Fix cursor still being visible after using piano strike
Thu, 05 Oct 2017 02:02:28 +0200 Wuzzy Fix cursor often jumping to center when putting target while moving cursor
Thu, 11 Aug 2016 23:05:14 +0300 unc0rr Make in-game chat work qmlfrontend
Tue, 29 Mar 2016 22:36:59 +0300 unc0rr Don't spam '+' message qmlfrontend
Tue, 09 Feb 2016 21:11:16 +0300 unc0rr Merge default qmlfrontend
Tue, 09 Feb 2016 14:40:06 +0300 unC0Rr Fix possible crashes/hangs due to recent changes
Sun, 31 Jan 2016 16:07:14 +0300 unc0rr Bye-bye TryDo
Sun, 10 Jan 2016 00:45:13 +0300 unc0rr SDLTry doesn't halt engine no more
Mon, 04 Jan 2016 10:08:26 +0300 unc0rr Overwrite last '+' cmd in the queue instead of appending new command
Mon, 14 Dec 2015 00:24:03 +0300 unc0rr - Improve IPC handling in engine qmlfrontend
Mon, 16 Nov 2015 22:57:24 +0300 unc0rr Merge default (add a bunch of FIXMEs) qmlfrontend
Tue, 10 Nov 2015 22:18:06 +0100 sheepluva use SDL2 to paste clipboard contents sdl2transition
Tue, 10 Nov 2015 20:43:13 +0100 sheepluva merge default sdl2transition
Thu, 03 Sep 2015 20:59:48 +0300 unc0rr Merge default qmlfrontend
Mon, 10 Aug 2015 03:53:11 +0200 sheepluva more copyright fixes
Thu, 02 Apr 2015 21:09:56 +0300 unc0rr - Merge default qmlfrontend
Wed, 18 Mar 2015 23:18:52 +0300 unc0rr Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
Sun, 08 Mar 2015 01:51:27 +0100 sheepluva chat/copypaste: some adjustments and sanity checks
Sun, 08 Mar 2015 01:04:41 +0100 sheepluva copy to/paste from system clipboard (via frontend)
Sat, 14 Feb 2015 17:34:12 -0500 nemo Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
Sat, 03 Jan 2015 23:46:26 +0300 unc0rr merge default qmlfrontend
Thu, 11 Dec 2014 21:32:24 -0500 nemo remove a not that somehow magically appeared in a prior commit.
Wed, 03 Dec 2014 00:07:33 +0300 unc0rr merge default qmlfrontend
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