2019-01-14 Highlight next target for most target practices
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 00:48:57 +0100] rev 14593
Highlight next target for most target practices
2019-01-14 ACF5: Delete circles vgears after wave3 appeared
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 23:38:31 +0100] rev 14592
ACF5: Delete circles vgears after wave3 appeared
2019-01-14 Keep track of accuracy record in target practice challenges
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 23:30:15 +0100] rev 14591
Keep track of accuracy record in target practice challenges
2019-01-14 Remove "loser" messages in challenges
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 21:19:57 +0100] rev 14590
Remove "loser" messages in challenges The point of challenges is not to "win", but to reach a highscore, so we need not to rub failure into the player's face.
2019-01-14 just focus on the unsafe deletes in a hopefully branch-safe fashion 0.9.25
nemo [Mon, 14 Jan 2019 15:11:15 -0500] rev 14589
just focus on the unsafe deletes in a hopefully branch-safe fashion
2019-01-14 aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code 0.9.25
nemo [Mon, 14 Jan 2019 15:01:43 -0500] rev 14588
aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code
2019-01-14 Rename the special "none" key in frontend
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 19:26:24 +0100] rev 14587
Rename the special "none" key in frontend
2019-01-14 branch merge
nemo [Mon, 14 Jan 2019 12:35:32 -0500] rev 14586
branch merge
2019-01-14 ai improvements are release branch safe 0.9.25
nemo [Mon, 14 Jan 2019 12:34:47 -0500] rev 14585
ai improvements are release branch safe
2019-01-13 Reverse order of visual gears linked list
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 00:34:56 +0100] rev 14584
Reverse order of visual gears linked list Now vgears will render in the order they have been added. Older visual gears are rendered earlier, so they are "behind" newer visual gears. This has been primarily done to fix the render order of speech bubbles (bug #287).
2019-01-14 Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:59:32 +0100] rev 14583
Update changelog for campaign updates
2019-01-14 ASA moon02: Don't play victory animation if runner died and hero survived
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:43:19 +0100] rev 14582
ASA moon02: Don't play victory animation if runner died and hero survived
2019-01-14 ASA: Tweak spawning height of hedgehogs
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:12:12 +0100] rev 14581
ASA: Tweak spawning height of hedgehogs
2019-01-14 ASA moon02: Fix player not losing if time runs out while still having the rope
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:04:18 +0100] rev 14580
ASA moon02: Fix player not losing if time runs out while still having the rope
2019-01-14 Fix crosshair sometimes not getting removed
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 16:18:34 +0100] rev 14579
Fix crosshair sometimes not getting removed
2019-01-14 Outsource commonly used words in siPointType to QTfrontend
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 07:14:18 +0100] rev 14578
Outsource commonly used words in siPointType to QTfrontend
2019-01-14 ASA moon02: Add finishing times in ranking
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 06:17:35 +0100] rev 14577
ASA moon02: Add finishing times in ranking
2019-01-14 ASA: Show current time and personal best in moon02
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 05:58:07 +0100] rev 14576
ASA: Show current time and personal best in moon02
2019-01-14 ASA desert02: Show escape record in-game
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 04:59:04 +0100] rev 14575
ASA desert02: Show escape record in-game
2019-01-14 Tweak bounce effects of some gears
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 04:30:31 +0100] rev 14574
Tweak bounce effects of some gears This adds bounce effects for gtSMine, gtMine and gtCluster
2019-01-14 Fix "unused variable" warning (valOK)
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 03:53:21 +0100] rev 14573
Fix "unused variable" warning (valOK)
2019-01-14 Remove a bunch of dead out-commented code
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 03:52:09 +0100] rev 14572
Remove a bunch of dead out-commented code
2019-01-14 Fix WorldWrap returning sometimes true unjustifiably
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 03:23:21 +0100] rev 14571
Fix WorldWrap returning sometimes true unjustifiably
2019-01-14 Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 02:48:36 +0100] rev 14570
Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
2019-01-13 Fix airplane line being drawn in front of many HUD elements
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 22:22:40 +0100] rev 14569
Fix airplane line being drawn in front of many HUD elements
2019-01-13 Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 18:07:04 +0100] rev 14568
Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
2019-01-13 Tweak height limit of air attack in bounce edge maps
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 17:49:29 +0100] rev 14567
Tweak height limit of air attack in bounce edge maps
2019-01-13 Disallow placement of piano beyond bounce world edge
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 17:28:33 +0100] rev 14566
Disallow placement of piano beyond bounce world edge
2019-01-13 Deny air attack in bounce world edge if target is in "impossible" position
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 17:02:15 +0100] rev 14565
Deny air attack in bounce world edge if target is in "impossible" position
2019-01-13 Don't try to spawn air mines beyond the bounce world edge
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 15:54:10 +0100] rev 14564
Don't try to spawn air mines beyond the bounce world edge
2019-01-13 Bounce off gears at bouncy world edge only if they move towards it
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 15:47:14 +0100] rev 14563
Bounce off gears at bouncy world edge only if they move towards it
2019-01-13 Frontend: Tweak button padding once more
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 05:00:14 +0100] rev 14562
Frontend: Tweak button padding once more
2019-01-12 Mention zoom key in movement training
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 23:38:34 +0100] rev 14561
Mention zoom key in movement training
2019-01-12 Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 23:26:33 +0100] rev 14560
Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug #718)
2019-01-12 Frontend: More button padding tweaking
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 06:38:20 +0100] rev 14559
Frontend: More button padding tweaking
2019-01-12 TS: Restore 2 of the "specialist" letters
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 06:19:16 +0100] rev 14558
TS: Restore 2 of the "specialist" letters
2019-01-11 merge release branch
nemo [Fri, 11 Jan 2019 08:51:11 -0500] rev 14557
merge release branch
2019-01-11 tabs to spaces 0.9.25
nemo [Fri, 11 Jan 2019 08:45:11 -0500] rev 14556
tabs to spaces
2019-01-11 deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already 0.9.25
nemo [Fri, 11 Jan 2019 08:42:15 -0500] rev 14555
deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already
2019-01-11 couple more use after frees for gear deletion.
nemo [Fri, 11 Jan 2019 08:08:28 -0500] rev 14554
couple more use after frees for gear deletion. also rearranged lines a bit and added a redundant exit to try to proof things a bit. more evidence we need rust.
2019-01-11 Make sure to render crosshair above render
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Jan 2019 04:38:07 +0100] rev 14553
Make sure to render crosshair above render
2019-01-11 Render contour of flying saucer is in (mostly) opaque
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Jan 2019 03:50:06 +0100] rev 14552
Render contour of flying saucer is in (mostly) opaque
2019-01-11 Frontend: Increase padding of small push buttons
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Jan 2019 01:44:04 +0100] rev 14551
Frontend: Increase padding of small push buttons
2019-01-10 Restore map scaling of Tunnels script
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 23:22:44 +0100] rev 14550
Restore map scaling of Tunnels script
2019-01-10 Force MapFeatureSize=12 in TechRacer
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 23:16:32 +0100] rev 14549
Force MapFeatureSize=12 in TechRacer
2019-01-10 Fix Racer ghost not resetting properly after a skip (bug 565)
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 23:10:20 +0100] rev 14548
Fix Racer ghost not resetting properly after a skip (bug #565)
2019-01-10 Fix dy hardcoded value in kamikaze test
unc0rr [Thu, 10 Jan 2019 21:24:32 +0100] rev 14547
Fix dy hardcoded value in kamikaze test
2019-01-10 Fix broken kamikaze logic when target position is close to attacker
unc0rr [Thu, 10 Jan 2019 21:22:07 +0100] rev 14546
Fix broken kamikaze logic when target position is close to attacker
2019-01-10 Don't say "first blood" in games with only 1 clan
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 19:47:18 +0100] rev 14545
Don't say "first blood" in games with only 1 clan
2019-01-10 Fix wind bar animation not looping properly
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 19:21:08 +0100] rev 14544
Fix wind bar animation not looping properly If you looked closely, you could see the wind bar “jumping” a bit. Pixel offset was off-by-1.
2019-01-10 Prevent wind bar from overflowing with high wind values
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 19:09:06 +0100] rev 14543
Prevent wind bar from overflowing with high wind values Wind flow overflow does not happen normally, but might be triggered when calling SetWind with extreme values (>100 or <-100). Allows for silly wind experiments in scripts.
2019-01-10 Tweak appear/disappear animation of touch widgets
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:45:04 +0100] rev 14542
Tweak appear/disappear animation of touch widgets
2019-01-10 Minor touch refactor
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:30:14 +0100] rev 14541
Minor touch refactor
2019-01-10 Swap 2 targets in grenade training to make the start a bit easier
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:08:02 +0100] rev 14540
Swap 2 targets in grenade training to make the start a bit easier
2019-01-10 Update grenade training to support bounciness in Touch
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:05:48 +0100] rev 14539
Update grenade training to support bounciness in Touch
2019-01-10 Add button to set bounciness in touch interface
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 17:54:58 +0100] rev 14538
Add button to set bounciness in touch interface
2019-01-10 Use player team's control scheme for all teams if there's a mission team
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 03:14:02 +0100] rev 14537
Use player team's control scheme for all teams if there's a mission team
2019-01-10 Fix player team ignoring custom team control scheme in campaign/missions
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 02:50:01 +0100] rev 14536
Fix player team ignoring custom team control scheme in campaign/missions
2019-01-09 Restructure changelog
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 00:41:31 +0100] rev 14535
Restructure changelog
2019-01-09 Fix double water splash if flying saucer drowns (bug 681)
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 00:33:05 +0100] rev 14534
Fix double water splash if flying saucer drowns (bug #681)
2019-01-09 Remove default keybinding for unselecting weapon
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 22:19:46 +0100] rev 14533
Remove default keybinding for unselecting weapon
2019-01-09 Allow to leave a control unused (no key binding)
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 22:09:27 +0100] rev 14532
Allow to leave a control unused (no key binding)
2019-01-09 fix incorrect mask set in r7b4643ff60ea - this causes ghost hog collisions and odd hog jumps on overlap with active hog
nemo [Wed, 09 Jan 2019 16:27:57 -0500] rev 14531
fix incorrect mask set in r7b4643ff60ea - this causes ghost hog collisions and odd hog jumps on overlap with active hog
2019-01-09 Add control (default: X) to unselect current weapon
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 19:39:48 +0100] rev 14530
Add control (default: X) to unselect current weapon
2019-01-09 Send and display owner name of own teams in online games (fixes bug 468)
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 19:10:11 +0100] rev 14529
Send and display owner name of own teams in online games (fixes bug #468)
2019-01-08 Suppress “<team> is gone message on game end
Wuzzy <Wuzzy2@mail.ru> [Tue, 08 Jan 2019 03:03:21 +0100] rev 14528
Suppress “<team> is gone message on game end
2019-01-06 Pagetraining: Make sure the translator comment will be collected
Wuzzy <Wuzzy2@mail.ru> [Sun, 06 Jan 2019 02:32:27 +0100] rev 14527
Pagetraining: Make sure the translator comment will be collected
2019-01-06 Make turn timer gray when finishing target practice
Wuzzy <Wuzzy2@mail.ru> [Sun, 06 Jan 2019 02:16:45 +0100] rev 14526
Make turn timer gray when finishing target practice
2019-01-06 Display team records in training menu
Wuzzy <Wuzzy2@mail.ru> [Sun, 06 Jan 2019 01:21:16 +0100] rev 14525
Display team records in training menu
2019-01-05 BRW: Fix Lua error after using timebox
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 23:15:13 +0100] rev 14524
BRW: Fix Lua error after using timebox
2019-01-05 TS: Scale health with the “initial health” setting from game scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 22:22:36 +0100] rev 14523
TS: Scale health with the “initial health” setting from game scheme
2019-01-05 Lua: Add InitHealth, read-only variable containing the initial hog health setting
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 22:05:20 +0100] rev 14522
Lua: Add InitHealth, read-only variable containing the initial hog health setting
2019-01-05 TS: Improve configurability by game scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 21:52:15 +0100] rev 14521
TS: Improve configurability by game scheme
2019-01-05 TS: Simplify mission panel, fix bad string concatenation
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 21:07:22 +0100] rev 14520
TS: Simplify mission panel, fix bad string concatenation
2019-01-05 TS: Add script param to set specialists for all teams at once
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 20:58:12 +0100] rev 14519
TS: Add script param to set specialists for all teams at once
2019-01-05 Document TS script param syntax, change some letters
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 20:45:46 +0100] rev 14518
Document TS script param syntax, change some letters
2019-01-05 Clean up indents and comments in The_Specialists.lua
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 20:32:48 +0100] rev 14517
Clean up indents and comments in The_Specialists.lua
2019-01-05 Allow customising the teams
nemo [Sat, 05 Jan 2019 13:23:43 -0500] rev 14516
Allow customising the teams
2019-01-03 ASA ice02: Clean up some subtle weirdness on timeout
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 Jan 2019 22:44:09 +0100] rev 14515
ASA ice02: Clean up some subtle weirdness on timeout When time's up or player lost, do this: - Remove all rings - Don't give time or saucer bonus when touching ring *after* timeout - Prevent next turn from starting
2019-01-03 Fix bee targeting fail across wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 Jan 2019 19:46:48 +0100] rev 14514
Fix bee targeting fail across wrap world edge Previously, the bee always aimed for the light area, no matter where you actually put the target. It also got confused whenever it flew across the wrap world edge. How the bee works now: 1) The placed bee target is *not* recalculated when it was placed in the "gray" part of the wrap world edge. This allows for more fine-tuning. 1a) Place target in light area: bee aims for target light area 1b) Place target in gray area: bee aims for target, but flies to gray area first 2) Bee target is recalculated whenever bee passes the wrap world edge.
2019-01-03 Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 Jan 2019 17:57:31 +0100] rev 14513
Fix force-locked schemes getting unlocked when changing map types (bug #378)
2019-01-02 ASA ice02: Don't show remaining saucers in stats (unimportant)
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 Jan 2019 17:45:12 +0100] rev 14512
ASA ice02: Don't show remaining saucers in stats (unimportant)
2019-01-02 heh. apparently pas2c doesn't validate pascal, so I guess we need to dogfood *both*
nemo [Wed, 02 Jan 2019 11:08:26 -0500] rev 14511
heh. apparently pas2c doesn't validate pascal, so I guess we need to dogfood *both*
2019-01-02 remove Wuzzy's val checking, add a FIXME to add that to the C implementation
nemo [Wed, 02 Jan 2019 11:06:34 -0500] rev 14510
remove Wuzzy's val checking, add a FIXME to add that to the C implementation
2019-01-02 Initialize mission completion status on frontend load
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 Jan 2019 03:30:54 +0100] rev 14509
Initialize mission completion status on frontend load
2019-01-01 From https://salsa.debian.org/games-team/hedgewars/blob/master/debian/patches/link-libatomic.patch 0.9.25
nemo [Tue, 01 Jan 2019 11:17:28 -0500] rev 14508
From https://salsa.debian.org/games-team/hedgewars/blob/master/debian/patches/link-libatomic.patch
2019-01-01 - Bots activate extra time if needed
unc0rr [Tue, 01 Jan 2019 02:25:18 +0100] rev 14507
- Bots activate extra time if needed - Refactor work with forecast of time needed to perform planned actions (ticks variable)
2019-01-01 - Never consider a bot in inf attacks mode being in after attack mode, helps action in inf attack
unc0rr [Tue, 01 Jan 2019 02:22:01 +0100] rev 14506
- Never consider a bot in inf attacks mode being in after attack mode, helps action in inf attack - Also start thinking if TurnTimeLeft is bigger than default value
2018-12-28 Implement letter repeat check
unc0rr [Fri, 28 Dec 2018 22:47:17 +0100] rev 14505
Implement letter repeat check
2018-12-28 Server action refactoring part 1 of N
alfadur <mail@none> [Fri, 28 Dec 2018 03:10:05 +0300] rev 14504
Server action refactoring part 1 of N
2018-12-27 Start chat_sanitizer package inspired by chat bot on pokerth server
unc0rr [Thu, 27 Dec 2018 23:43:54 +0100] rev 14503
Start chat_sanitizer package inspired by chat bot on pokerth server
2018-12-21 ASA cosmos: Move flower icons of desert planet above cactus instead of bird
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 23:42:45 +0100] rev 14502
ASA cosmos: Move flower icons of desert planet above cactus instead of bird
2018-12-21 ASA cosmos: Remove unneccary message when hero dies after moon was reached
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 23:17:10 +0100] rev 14501
ASA cosmos: Remove unneccary message when hero dies after moon was reached
2018-12-21 Simplify some mission strings
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 22:59:06 +0100] rev 14500
Simplify some mission strings
2018-12-21 Update German translation
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 22:25:57 +0100] rev 14499
Update German translation
2018-12-21 Update locale files
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 21:14:04 +0100] rev 14498
Update locale files
2018-12-21 Localization: Also collect first line of credits.csv
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 20:48:28 +0100] rev 14497
Localization: Also collect first line of credits.csv
2018-12-21 Reduce skipping craziness in ASA fruit02 a bit
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 20:31:21 +0100] rev 14496
Reduce skipping craziness in ASA fruit02 a bit
2018-12-21 Minor refactor in single missions
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 17:47:54 +0100] rev 14495
Minor refactor in single missions
2018-12-21 Fix team name bugs in RC Plane Challenge and Dangerous Ducklings
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 17:43:04 +0100] rev 14494
Fix team name bugs in RC Plane Challenge and Dangerous Ducklings
2018-12-21 Merge nemo's VideoRec commit
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 16:55:34 +0100] rev 14493
Merge nemo's VideoRec commit
2018-12-21 Fix 2 team name mistakes in missions
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 16:54:41 +0100] rev 14492
Fix 2 team name mistakes in missions
2018-12-21 Update mission description for Bazooka Battlefield
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 15:14:47 +0100] rev 14491
Update mission description for Bazooka Battlefield
2018-12-21 ASA desert01: Fix mission ending when all smugglers are dead
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 08:00:46 +0100] rev 14490
ASA desert01: Fix mission ending when all smugglers are dead
2018-12-21 ASA death01: Use unique team names for professor teams
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 07:04:13 +0100] rev 14489
ASA death01: Use unique team names for professor teams
2018-12-21 Update ASA campaign to use player chosen team identity
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 06:33:33 +0100] rev 14488
Update ASA campaign to use player chosen team identity
2018-12-21 ACF: Consistent cannibals flag/voice, change Princess flag
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 02:07:11 +0100] rev 14487
ACF: Consistent cannibals flag/voice, change Princess flag
2018-12-21 Use player team name in ACF campaign
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 01:43:21 +0100] rev 14486
Use player team name in ACF campaign
2018-12-21 Refactor ACF missions, store team names in variables
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 01:04:24 +0100] rev 14485
Refactor ACF missions, store team names in variables
2018-12-20 Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Dec 2018 19:03:34 +0100] rev 14484
Change AddTeam/AddMissionTeam to return real team name and index (in that order)
2018-12-20 Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Dec 2018 18:23:13 +0100] rev 14483
Use player's team identity for SimpleMission-based mission
2018-12-20 Use player-chosen team identity for most challenges and scenarios
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Dec 2018 17:51:46 +0100] rev 14482
Use player-chosen team identity for most challenges and scenarios
2018-12-20 Check team name collision and make them unique, if neccessary
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Dec 2018 15:53:22 +0100] rev 14481
Check team name collision and make them unique, if neccessary
2018-12-19 Use player-chosen team identity for training and a few challenges
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 20:56:10 +0100] rev 14480
Use player-chosen team identity for training and a few challenges
2018-12-19 Lua: AddTeam / AddMissionTeam now return team index
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 20:34:07 +0100] rev 14479
Lua: AddTeam / AddMissionTeam now return team index
2018-12-19 Remove unused vars in uTeams
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 20:27:35 +0100] rev 14478
Remove unused vars in uTeams
2018-12-19 Lua API: Add functions to add team selected in campaign/mission page
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 19:10:42 +0100] rev 14477
Lua API: Add functions to add team selected in campaign/mission page
2018-12-20 remove if disabled in main config
nemo [Wed, 19 Dec 2018 19:00:29 -0500] rev 14476
remove if disabled in main config
2018-12-19 Keep track of singleplayer high scores in challenges
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 05:50:02 +0100] rev 14475
Keep track of singleplayer high scores in challenges
2018-12-19 Add fallback preview image for scenarios
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Dec 2018 01:47:41 +0100] rev 14474
Add fallback preview image for scenarios Feel free to improve the image
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