Sun, 31 Oct 2010 22:56:03 +0100 Samus hat
shingo666 [Sun, 31 Oct 2010 22:56:03 +0100] rev 4065
Samus hat
Sun, 31 Oct 2010 22:55:28 +0100 Infernal horns hat
MeinCookie95 [Sun, 31 Oct 2010 22:55:28 +0100] rev 4064
Infernal horns hat
Sun, 31 Oct 2010 22:54:44 +0100 Disguise hat
Miphica [Sun, 31 Oct 2010 22:54:44 +0100] rev 4063
Disguise hat
Sun, 31 Oct 2010 22:54:10 +0100 Elvis hat
thuban [Sun, 31 Oct 2010 22:54:10 +0100] rev 4062
Elvis hat
Sun, 31 Oct 2010 22:53:43 +0100 Hats
Blayde [Sun, 31 Oct 2010 22:53:43 +0100] rev 4061
Hats
Sun, 31 Oct 2010 22:53:09 +0100 Hat
hillis [Sun, 31 Oct 2010 22:53:09 +0100] rev 4060
Hat
Sun, 31 Oct 2010 22:52:26 +0100 Hats
Lortinak [Sun, 31 Oct 2010 22:52:26 +0100] rev 4059
Hats
Sun, 31 Oct 2010 22:50:37 +0100 Hats
chujoii [Sun, 31 Oct 2010 22:50:37 +0100] rev 4058
Hats
Sun, 31 Oct 2010 22:33:44 +0100 Trophyrace scripted map
Wolfmarc and Dragonfly [Sun, 31 Oct 2010 22:33:44 +0100] rev 4057
Trophyrace scripted map
Sun, 31 Oct 2010 22:31:44 +0100 Sticks map
dctPL [Sun, 31 Oct 2010 22:31:44 +0100] rev 4056
Sticks map
Sun, 31 Oct 2010 17:45:34 -0400 swedish update
henek [Sun, 31 Oct 2010 17:45:34 -0400] rev 4055
swedish update
Sun, 31 Oct 2010 22:27:53 +0100 Shoppaking map
Wolfmarc and Dragonfly [Sun, 31 Oct 2010 22:27:53 +0100] rev 4054
Shoppaking map
Sun, 31 Oct 2010 22:22:25 +0100 Evil chiken fort
Dragonfly [Sun, 31 Oct 2010 22:22:25 +0100] rev 4053
Evil chiken fort
Sun, 31 Oct 2010 22:18:13 +0100 Jungle theme with a few touches by Palewolf (missing droplets/splash, wrong background size)
KoRn666 [Sun, 31 Oct 2010 22:18:13 +0100] rev 4052
Jungle theme with a few touches by Palewolf (missing droplets/splash, wrong background size)
Sun, 31 Oct 2010 20:30:02 +0100 polish language patch
szczur [Sun, 31 Oct 2010 20:30:02 +0100] rev 4051
polish language patch
Sun, 31 Oct 2010 19:16:54 +0100 various portal tweaks, also: nemo's gear jiggling is back
sheepluva [Sun, 31 Oct 2010 19:16:54 +0100] rev 4050
various portal tweaks, also: nemo's gear jiggling is back
Sun, 31 Oct 2010 18:28:12 +0100 fix issue 63 and draw health bars right away for savefiles
koda [Sun, 31 Oct 2010 18:28:12 +0100] rev 4049
fix issue #63 and draw health bars right away for savefiles
Sun, 31 Oct 2010 18:05:48 +0100 call initIPC for savefiles only on iOS
koda [Sun, 31 Oct 2010 18:05:48 +0100] rev 4048
call initIPC for savefiles only on iOS
Sun, 31 Oct 2010 18:04:21 +0100 merge
koda [Sun, 31 Oct 2010 18:04:21 +0100] rev 4047
merge
Sun, 31 Oct 2010 12:19:54 -0400 making indentation consistent (noticed while debugging)
nemo [Sun, 31 Oct 2010 12:19:54 -0400] rev 4046
making indentation consistent (noticed while debugging)
Sun, 31 Oct 2010 00:32:41 -0400 Cancel out dX/dY to handle the invulnerability case
nemo [Sun, 31 Oct 2010 00:32:41 -0400] rev 4045
Cancel out dX/dY to handle the invulnerability case
Sat, 30 Oct 2010 23:50:49 -0400 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo [Sat, 30 Oct 2010 23:50:49 -0400] rev 4044
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
Sat, 30 Oct 2010 22:53:23 -0400 Oops. Restore the check as well
nemo [Sat, 30 Oct 2010 22:53:23 -0400] rev 4043
Oops. Restore the check as well
Sat, 30 Oct 2010 22:48:05 -0400 Restore pending proper removal and cleanup from frontend. Otherwise we'll just confuse the users.
nemo [Sat, 30 Oct 2010 22:48:05 -0400] rev 4042
Restore pending proper removal and cleanup from frontend. Otherwise we'll just confuse the users.
Sat, 30 Oct 2010 22:43:30 -0400 fix entity
nemo [Sat, 30 Oct 2010 22:43:30 -0400] rev 4041
fix entity
Sat, 30 Oct 2010 22:04:36 -0400 don't think resurrection is beta anymore
nemo [Sat, 30 Oct 2010 22:04:36 -0400] rev 4040
don't think resurrection is beta anymore
Sat, 30 Oct 2010 22:03:04 -0400 text updates
inu [Sat, 30 Oct 2010 22:03:04 -0400] rev 4039
text updates
Sun, 31 Oct 2010 02:50:15 +0100 potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva [Sun, 31 Oct 2010 02:50:15 +0100] rev 4038
potential fix for issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
Sat, 30 Oct 2010 21:48:47 -0400 set hasGone to prevent resurrection.
nemo [Sat, 30 Oct 2010 21:48:47 -0400] rev 4037
set hasGone to prevent resurrection.
Sat, 30 Oct 2010 21:39:50 -0400 make aura match cross colour, add a faint aura to resurrected hogs. basically mucking about w/ burp's weapon again.
nemo [Sat, 30 Oct 2010 21:39:50 -0400] rev 4036
make aura match cross colour, add a faint aura to resurrected hogs. basically mucking about w/ burp's weapon again.
Sat, 30 Oct 2010 21:06:55 -0400 Only set zombie hat if the hog didn't have a hat. I'm keeping my dinos dammit!
nemo [Sat, 30 Oct 2010 21:06:55 -0400] rev 4035
Only set zombie hat if the hog didn't have a hat. I'm keeping my dinos dammit!
Sun, 31 Oct 2010 18:04:02 +0100 add some phone rumbling to big explosions, airbomb and sinegun
koda [Sun, 31 Oct 2010 18:04:02 +0100] rev 4034
add some phone rumbling to big explosions, airbomb and sinegun really have mine timer go up to 5 seconds
Sun, 31 Oct 2010 01:20:44 +0200 translation file updates
sheepluva [Sun, 31 Oct 2010 01:20:44 +0200] rev 4033
translation file updates
Sun, 31 Oct 2010 04:16:10 +0100 can move the new ammo menu freely
koda [Sun, 31 Oct 2010 04:16:10 +0100] rev 4032
can move the new ammo menu freely
Sun, 31 Oct 2010 01:01:11 +0200 remove the steam community group from one of the tips/hints/whatever
sheepluva (and totally not Smaxx) [Sun, 31 Oct 2010 01:01:11 +0200] rev 4031
remove the steam community group from one of the tips/hints/whatever
Sun, 31 Oct 2010 04:01:31 +0100 fix background for the about and saves controller
koda [Sun, 31 Oct 2010 04:01:31 +0100] rev 4030
fix background for the about and saves controller
Sun, 31 Oct 2010 00:40:43 +0200 German translation
Always-Godlike [Sun, 31 Oct 2010 00:40:43 +0200] rev 4029
German translation
Sun, 31 Oct 2010 01:49:20 +0200 move functions called by pascal code outside controller
koda [Sun, 31 Oct 2010 01:49:20 +0200] rev 4028
move functions called by pascal code outside controller
Sun, 31 Oct 2010 00:06:46 +0200 merge
Tobias Neumann <mail@tobias-neumann.eu> [Sun, 31 Oct 2010 00:06:46 +0200] rev 4027
merge
Sat, 30 Oct 2010 23:25:41 +0200 Portal: don't port RCPlanes for now, they are too wide anyway :P
sheepluva [Sat, 30 Oct 2010 23:25:41 +0200] rev 4026
Portal: don't port RCPlanes for now, they are too wide anyway :P
Sun, 31 Oct 2010 00:05:49 +0200 update pt translation
inu [Sun, 31 Oct 2010 00:05:49 +0200] rev 4025
update pt translation
Sat, 30 Oct 2010 21:57:54 +0200 Resurrector: respect modified Gear position for resurrection range circle
Tobias Neumann <mail@tobias-neumann.eu> [Sat, 30 Oct 2010 21:57:54 +0200] rev 4024
Resurrector: respect modified Gear position for resurrection range circle
Sat, 30 Oct 2010 21:43:41 +0200 Resurrector: Levitate hog + show cross
Tobias Neumann <mail@tobias-neumann.eu> [Sat, 30 Oct 2010 21:43:41 +0200] rev 4023
Resurrector: Levitate hog + show cross
Sat, 30 Oct 2010 20:04:38 +0200 merge…
Tobias Neumann <mail@tobias-neumann.eu> [Sat, 30 Oct 2010 20:04:38 +0200] rev 4022
merge…
Sat, 30 Oct 2010 20:01:34 +0200 Resurrector: Use zombie-hat for resurrected hogs
Tobias Neumann <mail@tobias-neumann.eu> [Sat, 30 Oct 2010 20:01:34 +0200] rev 4021
Resurrector: Use zombie-hat for resurrected hogs
Sat, 30 Oct 2010 10:58:53 -0400 clear poison on death
nemo [Sat, 30 Oct 2010 10:58:53 -0400] rev 4020
clear poison on death
Sat, 30 Oct 2010 11:31:47 +0200 A few lines were missing from spanish locale
Carlos Vives <glykorin@gmail.com> [Sat, 30 Oct 2010 11:31:47 +0200] rev 4019
A few lines were missing from spanish locale
Fri, 29 Oct 2010 20:35:17 -0400 burp can always remove this if he doesn't like it. just making it a bit more interesting.
nemo [Fri, 29 Oct 2010 20:35:17 -0400] rev 4018
burp can always remove this if he doesn't like it. just making it a bit more interesting.
Fri, 29 Oct 2010 20:05:19 -0400 Kill off hog immediately on using up health, use more common formatting, call render less often
nemo [Fri, 29 Oct 2010 20:05:19 -0400] rev 4017
Kill off hog immediately on using up health, use more common formatting, call render less often
Fri, 29 Oct 2010 19:22:01 -0400 Trying to help burp along, here...
nemo [Fri, 29 Oct 2010 19:22:01 -0400] rev 4016
Trying to help burp along, here...
Fri, 29 Oct 2010 16:31:37 -0400 This should only allow switching from portal gun and the like.
nemo [Fri, 29 Oct 2010 16:31:37 -0400] rev 4015
This should only allow switching from portal gun and the like.
Fri, 29 Oct 2010 13:19:33 -0400 Avoid doing this stuff twice, even if CheckForWin is called twice
nemo [Fri, 29 Oct 2010 13:19:33 -0400] rev 4014
Avoid doing this stuff twice, even if CheckForWin is called twice
Fri, 29 Oct 2010 11:19:21 -0400 An initial arabic translation. The game engine strings, unfortunately, are not mirrored. A bug should probably be filed on that. It maybe necessary to actually flip the text texture generated by SDL.
circoficus [Fri, 29 Oct 2010 11:19:21 -0400] rev 4013
An initial arabic translation. The game engine strings, unfortunately, are not mirrored. A bug should probably be filed on that. It maybe necessary to actually flip the text texture generated by SDL.
Fri, 29 Oct 2010 09:55:29 -0400 Chinese update
tonghuix [Fri, 29 Oct 2010 09:55:29 -0400] rev 4012
Chinese update
Fri, 29 Oct 2010 09:49:29 -0400 Finnish update
ninnnu [Fri, 29 Oct 2010 09:49:29 -0400] rev 4011
Finnish update
Fri, 29 Oct 2010 09:47:45 -0400 Slovakian update
jose1711 [Fri, 29 Oct 2010 09:47:45 -0400] rev 4010
Slovakian update
Fri, 29 Oct 2010 09:45:26 -0400 Portugese update
arrom [Fri, 29 Oct 2010 09:45:26 -0400] rev 4009
Portugese update
Fri, 29 Oct 2010 01:28:15 +0200 fix an annoying bug that didn't allow returning to the ifrontend
koda [Fri, 29 Oct 2010 01:28:15 +0200] rev 4008
fix an annoying bug that didn't allow returning to the ifrontend
Fri, 29 Oct 2010 00:25:18 +0200 merge
koda [Fri, 29 Oct 2010 00:25:18 +0200] rev 4007
merge
Wed, 27 Oct 2010 14:23:47 +0200 one more interface trick, force max resolution possible when in fullscreen experimental3D
koda [Wed, 27 Oct 2010 14:23:47 +0200] rev 4006
one more interface trick, force max resolution possible when in fullscreen
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